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SyncMaster

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Posts posted by SyncMaster

  1. 2 hours ago, Kreustoo said:

    Damn, do you have any idea how long it took you to do that map? Seems like a a really huge project, well done!

    I don't know, it wasn't made in sequence. I did others things in between, like others maps, scripts [...]. But it took a lot, especially for the unprecedented bugs that showed up.

  2. The tailed beasts (尾獣, bijū), sometimes referred to as "Chakra Monsters" (チャクラのバケモノ, Chakura no Bakemono),

     are the nine titanic living forms of chakra created by the Sage of Six Paths out of the chakra from the Ten-Tails.

    They are differentiated by the number of tails they have, ranging from one to nine.
    Shukaku, Matatabi, Isobu, Son Gokū, Kokuō, Saiken, Chōmei, Gyūki, Kurama.

     

     

    • Upvote 1
    • Like 1
  3. Tournament StadiumNUNS MAP

    image.thumb.png.e709913a0d951740151ad20dbac4b3ab.png

    The choice of an arena like that was made thinking in a map were

    a large amount of players can watch PvP events without interfering, separated

    in bleachers by team. The map also have areas that can be exclusive for VIPs, clã leaders, and STAFF.

    All the TV's screen and flags can be changed.

    Screenshot_2.thumb.png.774999c9a14c52d6366e8cf2c7045ce7.png

    Clan Leaders and Clan VIP

    Screenshot_3.thumb.png.fef16c4e86085c67e43ccd1d660021d7.png

    ADM, GM and other STAFF members

    Screenshot_4.thumb.png.2ae5ddc4676c0bb1d59d540ca0421aaf.png

    Screenshot_7.thumb.png.9fd33d876dba430b31e6814bc1a61412.png

    Players whose guild aren't involved

    Screenshot_6.thumb.png.e2b85afd3b8079cab4252dfbf0b3b8b9.png

    The Texture can be changed by editing texture .bmp picture

    Screenshot_8.png.bd164fc719d09423384520cb5f06000f.png

    There are 44 Screens along the stadium 

    Screenshot_5.png

    Store

    Screenshot_1.thumb.png.cb65a34bb663bf48193c4a7cb4b04de0.png

    • Upvote 1
    • Love 2
  4. 9 hours ago, AnnieRuru said:

    ...

    And THIS is the MOTHER of all FACTION script

    ...

    You're an angel? Worked and will fit in my need *-*. Thank you so much. I'll use as basis for other modifications ?

    • Love 1
  5. 50 minutes ago, Normynator said:

    @cder why should he look into the script commands docs if he wants to create a src modification? Makes no sense too me. Maybe you could elaborate on why your suggested script commands help.

    @SyncMaster Have you tried taking the duel command src code as reference for your custom script command? 

    https://github.com/rathena/rathena/blob/master/src/map/duel.cpp

    Yes, I'm already studying the @duel function to develop the command, just put it here to check if someone has already done that or know better to do it quicker.

  6. I searched but I think what I need wasn't done yet. I'm still new at source programming and was trying to do this command without sucess.

    What I need is an script_command that, when you put 2 characters ids(if work with mob unique ids will be even better), those 2 players or 2 mobs start to identify each other as enemy and became able to attack, even if they were from the same guild and group. A little bit like the @duel. 

     

  7.  

     

    19 hours ago, Mahiro said:

    Incredible ❤️

    Thanks ?

     

    17 hours ago, Kakaroto said:

    add skill effect, a cast time and a little state icon to see the transformation time, it's much more complete!

    Yes, I will do it, thanks for the exemple, the susano's are complete like this

     

    3 hours ago, Vykimo said:

    OMG so amazing look. But he cannot walk right ?

    He can, it's like those warriors mobs in 3D  that can appear on WOE. and in thor_v03

     

  8. 11 hours ago, Cydh said:

    those x y dir clearly not defined. the problem not the c or c++, but where you add the codes?

    skill.c when I define them, they change to another error. On free time I'll change and print it here

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