

McNeri
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Everything posted by McNeri
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hi Olrox please help me too.. to my SCR logo, same issue..always have a gray color:( Here is the result: then Here is my original scr logo: Thank you so much Olrox.
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Use this:
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Hello, Help me, I want add on Crazy Boriz script: Please add, Required 1m zeny before start playing Crazy Boris. Crazy_Boris.txt
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IRON HAND SKILL DESCRIPTION: Increases Attack Power of fists and knuckle type weapons by 3 per SkillLV. But when i increase the skill level of Iron Hand Skill, the attack power is not increase. (equip with knuckles type weapon). bump!
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H> How to uninstall/remove Hamony to my rAthana SVN?
McNeri posted a question in Third Party Support
help please:( -
thanks darristan thanks darristan
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Hi, Help me guys.. Please edit this script, when players login in-game and he/she has not set the password of his/her account, the NPC will automatically pop-up and ask to set the password. Security_Manager.txt Sorry bad english.
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thanks [solved]
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hi, how to replace the job "Ninja, Gunslinger, Soul linker, Taekwon, Star Gladiator" can equip armor like diablos set and valkyrie set? Please kindly edit this for me, thanks a lot guys. 25981,Valkyrie_Armor,Valkyrian Armor,5,0,,2800,,6,,1,2139095038,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 25982,Valkyrie_Shoes,Valkyrian Shoes,5,0,,500,,4,,1,2139095038,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} 25983,Valkyrie_Manteau,Valkyrian Manteau,5,0,,500,,3,,1,2139095038,2,2,4,,1,1,0,{ bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} 25984,Valkyrja's_Shield,Valkyrja's Shield,5,30000,,500,,3,,1,2139095038,7,2,32,,65,1,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } },{},{} 25985,Diabolus_Robe,Diabolus Robe,5,20,,300,,6,,1,1072270109,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; },{},{} 25986,Diabolus_Armor,Diabolus Armor,5,20,,600,,7,,1,1072059619,2,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; },{},{} 25987,Diabolus_Boots,Diabolus Boots,5,20,,250,,4,,1,1072684929,2,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{} 25988,Diabolus_Manteau,Diabolus Manteau,5,20,,250,,5,,1,1072684929,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} 32092,Diabolus_Ring,Diabolus Ring,5,20,,50,,0,,1,1072693121,2,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{}
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Hi, how to change Assassin Link skill of Soul Linker from ACTIVE to PASSIVE?
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i don't know what number of special effect, when you equip the wings like a light emitting
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Help, how to add special effect on wings, When you wear the wings like a light emitting.
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hello, Paano po lagyan ng special effect yung wings, yung parang umiilaw sya?
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okay thanks emistry, SOLVED
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what if i want to decrease the doppel card effect to Professor to 5% andfor the rest job is 10%?
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i mean doppel card cannot equip by Professor, sorry.
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Anyone can help me out there?
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H> how to disable @storage when player jailed
McNeri replied to McNeri's question in Database Support
okay thanks DONE SOLVED -
help me guys...
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Okay, thanks darristan:) SOLVED
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How to edit this script to increase the damage of bowling bash ? case KN_BOWLINGBASH: case MS_BOWLINGBASH: if(flag&1){ if(bl->id==skill_area_temp[1]) break; //two hits for 500% skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,SD_ANIMATION); skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,SD_ANIMATION); } else { int i,c; c = skill_get_blewcount(skillid,skilllv); // keep moving target in the direction that src is looking, square by square for(i=0;i<c;i++){ if (!skill_blown(src,bl,1,(unit_getdir(src)+4)%8,0x1)) break; //Can't knockback skill_area_temp[0] = map_foreachinrange(skill_area_sub, bl, skill_get_splash(skillid, skilllv), BL_CHAR, src, skillid, skilllv, tick, flag|BCT_ENEMY, skill_area_sub_count); if( skill_area_temp[0] > 1 ) break; // collision } clif_blown(bl); //Update target pos. if (i!=c) { //Splash skill_area_temp[1] = bl->id; map_foreachinrange(skill_area_sub, bl, skill_get_splash(skillid, skilllv), splash_target(src), src, skillid, skilllv, tick, flag|BCT_ENEMY|1, skill_castend_damage_id); } //Weirdo dual-hit property, two attacks for 500% skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0); skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0); } break;
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Hello, Help me how to increase the damage of Bowling Bash??
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thanks you so much darristan . SOLVED
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Hi Annie and Emstry, Can you insert the auto Identify and auto repair script here to my Healer NPC below? //* Healer //***** By: ************************************************** //* FatterKiller|ROCREW //**** Current Version: ************************************** //* 1.0 //** Compatible With: **************************************** //* eAthena SVN //**** Description: ****************************************** //* Healer //**** Additional Comments:*********************************** //* 1.0 First version. [Fatterkiller|ROcrew] //************************************************************ prontera,147,186,5 script Healer 834,{ skilleffect 28,9999; percentheal 100,100; //skilleffect 378,0; sc_start SC_EDP,360000,5; //skilleffect 465,0; sc_start SC_KAITE,360000,7; //skilleffect 464,0; sc_start SC_KAUPE,360000,3; //skilleffect 463,0; sc_start SC_KAAHI,360000,7; //skilleffect 462,0; sc_start SC_KAIZEL,360000,7; //skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; //skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; //skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; //skilleffect 75,0; sc_start SC_GLORIA,360000,5; //skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; //skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; //skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; //skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; //skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; //skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; //skilleffect 355,0; sc_start SC_AURABLADE,360000,5; //skilleffect 155,0; sc_start SC_LOUD,360000,1; //skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1;; //sc_start SC_STRFood,360000,10; //sc_start SC_AGIFood,360000,10; //sc_start SC_VITFood,360000,10; //sc_start SC_INTFood,360000,10; //sc_start SC_DEXFood,360000,10; //sc_start SC_LUKFood,360000,10; //sc_start SC_HitFood,1200000,30; //sc_start SC_FleeFood,1200000,30; //sc_start SC_BATKFood,1200000,10; //sc_start SC_MATKFood,120000,10; //skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; //skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; //sc_start SC_ASPDPOTION2,360000,0; //sc_start SC_CP_WEAPON,360000,10; //sc_start SC_CP_SHIELD,360000,10; //sc_start SC_CP_ARMOR,360000,10; //sc_start SC_CP_HELM,360000,10; //specialeffect2 300; //sc_start SC_WINDWALK,360000,5; emotion e_kis; close; }
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how to apply the auto repair items and auto identify items when Click this Healer npc? //* Healer //***** By: ************************************************** //* FatterKiller|ROCREW //**** Current Version: ************************************** //* 1.0 //** Compatible With: **************************************** //* eAthena SVN //**** Description: ****************************************** //* Healer //**** Additional Comments:*********************************** //* 1.0 First version. [Fatterkiller|ROcrew] //************************************************************ prontera,147,186,5 script Healer 834,{ skilleffect 28,9999; percentheal 100,100; //skilleffect 378,0; sc_start SC_EDP,360000,5; //skilleffect 465,0; sc_start SC_KAITE,360000,7; //skilleffect 464,0; sc_start SC_KAUPE,360000,3; //skilleffect 463,0; sc_start SC_KAAHI,360000,7; //skilleffect 462,0; sc_start SC_KAIZEL,360000,7; //skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; //skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; //skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; //skilleffect 75,0; sc_start SC_GLORIA,360000,5; //skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; //skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; //skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; //skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; //skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; //skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; //skilleffect 355,0; sc_start SC_AURABLADE,360000,5; //skilleffect 155,0; sc_start SC_LOUD,360000,1; //skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1;; //sc_start SC_STRFood,360000,10; //sc_start SC_AGIFood,360000,10; //sc_start SC_VITFood,360000,10; //sc_start SC_INTFood,360000,10; //sc_start SC_DEXFood,360000,10; //sc_start SC_LUKFood,360000,10; //sc_start SC_HitFood,1200000,30; //sc_start SC_FleeFood,1200000,30; //sc_start SC_BATKFood,1200000,10; //sc_start SC_MATKFood,120000,10; //skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; //skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; //sc_start SC_ASPDPOTION2,360000,0; //sc_start SC_CP_WEAPON,360000,10; //sc_start SC_CP_SHIELD,360000,10; //sc_start SC_CP_ARMOR,360000,10; //sc_start SC_CP_HELM,360000,10; //specialeffect2 300; //sc_start SC_WINDWALK,360000,5; emotion e_kis; close; }