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joelolopez

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Everything posted by joelolopez

  1. i found this patch long ago when im looking for custom item bonuses an i found sir epoques' project, the custom item bonuses includes setrace,laststand,noconsume and other cool item bonuses... i already downloaded the patch file but i didn't know how to apply it on our latest version of rathena r17324 is there anyone can help me how to apply this custom item bonuses to my server
  2. hello rathena members!!! its my first time to post somthing here in off topic im going to take this chance to get some help and hear some suggestions when it comes to texture files , i can say that im good with these fields -spriting -paletting -textures -scripts( not that good i think lol) you're all welcome to pm me for your suggestions ========================================================================================================= *im thinking of effects for my megaman zero helmet -what effects should i put, any suggestions from my fellow rathena members? any suggestions anyone?like card prefix, card effects,item effects,item names
  3. Version 1.0

    458 downloads

    Hi to all the people that having a hard time looking for a solution for your storage error. first of all the reason why you're having a storage error because you have an outdated textures files for storage interface! and in order to get an updated texture files for your new storage interface, you need to download the whole new kro installer just to obtain latest files for your RO but don't worry! i provided you an easy way to get the latest texture files without spending a lot of time downloading a huge kro installer!!! i guess this is the right place for all of you guys! well let me introduce you weighting 2.20MB file "the Storage Fix!!!" this will definitely solve your storage gravity error!!! just hit the download button and put it in your data folder!!! and whoala!!! no more storage errors!!! i hope this help you guys!!!
    Free
  4. i need this onpckillevent script a script that detects a player if he/she is still online after killing him/her. display msg if the specific player is online or offline /kis2 after killing a player, the script will wait for a short span of time after that the script will check if the killedrid is still online if not announce rid2name(killedrid)+" no longer online.."; if online nothing happens
  5. im improving the ghost pvp script i just cant figure out how to warp a dead player after the player commit a penalty from being a feeder i need to warp the feedee and the feeder into my custom prison cell and remove the last save point of that two players so that they cant get back into their last save points after killing each other inside the prison cell
  6. before i request for my script im just wondering about the animated skill effects -is it possible to apply special effects on enemy (not on self) while attacking or using a skill on enemy? im just going to request a script that -adds another column on ghost pvp script -i want to add another column and its called "wining rate" -kills|deaths|KDR|KS|MK|WR% <<<---- WR% means wining rate i just cant figure out how to add this up on ghost script because i dont know anything when theres sql thing involved on the script i think there should be a function also for my "wining rate" just like the KDR calc the WR% calc should compute the wining rate of a player like this (kills)/(deaths+kills)*100 ex. Macabre kills |deaths|WR% 12| 8| 60% i hope there is someone who can add up this feature
  7. i also encountered this error before but i already fixed it, and the solution for your problem is u need a latest texture interface for your storage , here feel free to download my textures and put it in your grf http://www.mediafire.com/?59eds34bc5s96rb this will probably fix the errors
  8. yeah its working but its more difficult now to achieve max aspd with renewal mechanics,
  9. sir capuche tnx ur da best
  10. okay sir im going to test this!!!!!
  11. its kinda like that... script that tells wether if its monster or a player who killed you , it will just identify if a monster id or a player id sir skorm heres my situation, im fixing this ghost pvp announcer script the problem that i encountered here is when i im killed by a monster in a dungeon or field my death counter increases lol so im thinking of a solution for this problem if i could only identify wether a monster or a player killed my character i will set the condition if my killer id is a player +1 death and if a monster id then death will not increase...
  12. sir i think there's a misunderstanding, im asking for a way to tell if wether you've been killed by a monster or not a monster(which is a player ofcourse) on onpcdieevent
  13. my ideal pvp npc will going to lend every players who will enter the pvp map a specific item. pvp npc that -will remove all your present equipments and automaticaly equip a specific equipment (based on your configuration) -warp on a specific pvp map (based on your config) destroy the given equipment -when the player dies -when the player logout -if the player is not on the specific pvp map (the script should destroy the lend item for any other purposes, the lend item should be only use for the specific arena)
  14. i need a script like this, onpcdieevent -is there any way to detect if you've been killed by a monster on "onpcdieevent"
  15. now i'm complete!!! welcome back rathena!!!
  16. be sure that ur card bmp is in 24 bit deph
  17. i would like to request a npc that -make a selection menu of the top 10 in my ghost pvp ladder -the user will select 1 of the top 10 in the ghost pvp ladder -the selected player will have an option if he's going to deny the 1 on 1 challenge or not -if the player is not online select another player from the top 10 list -if the player denies the challenge, prompt the user that the player has denied the challenge -if the selected player accepts the challenge, the user and the selected player will be warped on a pvp map, if the one on one challenge is over they'll be warped on their last save point
  18. whenever i use kagerou or oboro with fuuma shuriken on, when attacking shuriken always disappear.. they only show when idle battle stance is there anyway to fix this
  19. here 2008,2000:2000:2000:2500:2500:2500:2500:2500:3000:3000,0,0,10000,0,0,3000 dragon breath 2-3 sec casting time 3 sec fixed cast time
  20. ghost script is the best dude :> i already fix most of the bugs in that script lol fixed -map arrays -kill counter -death counter -wrong announcements -payback fix -firstblood fix -added startgame sounds -added seductive announcer -added dukenukem announcer -added exp gain features -grand prize system xp you should check the ghost script dude:>
  21. type this on your chat box (in game) /aura <----------------------- (note: will activate after refresh, or entering a warp portal) this will actually make your aura ring disappear but the aura particles will not
  22. look for this file dude "skill_cast_db.text" you can locate this here: rathena\trunk\db\re\ // Structure of Database: // SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time //-- RK_DRAGONBREATH 2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,0,0,10000,0,0,500 so in this case dragon breath's fixed cast time is "500"
  23. a script that will trigger an event when theres an aggressive monster in a specified cell range
  24. sir mstream thanks for the effort but i already know how to recolor an custom item aheheheh i already made it black oh yeah
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