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Everything posted by LatSo
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the damage increase/decrease is not working
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then howcome you can't see the npc? can you post your configuration here?
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thanks for brainstorming with me
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or i could edit the name of @afk into something like @afkx then bindatcmd the @afk that will automatically run the @afkx command. sorry bad english. you think this will work? or disable the @afk command in the players command and replace it with bindatcmd @logout that will automatically trigger the real @afk after setting a variable to a player.
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but will it still do the real @afk command?
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http://rathena.org/board/topic/71389-afk-with-afk-hat/ is there any way to check if a player is on afk?
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increasing the number will harm the server or not? I mean, are there downsides?
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[Warning]: pc_bonus: Reached max (10) number of add effects per character! I got tons of this warnings.
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but no error? are you sure you loaded the npc? I mean did you put in on scripts_custom.txt?
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An NPC will input the player's IP into SQL after clicking the NPC. The player cannot click the NPC again if he's IP is already listed. I hope you understand my request, if you have questions feel free to reply down below! Thanks!
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maybe you just dont know the location, have you tried replacing the location of your npc?
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I heard that they are still running but I don't think they support rAthena emulators?
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map server auto disconnect when reloadingscript
LatSo replied to LatSo's question in General Support
some of my custom items are not working because of sprite issue, I dont think that's the case here. And the only thing unusual in my map-sever is the warning of pc_bonus. -
I agree, cls command will be a big help and it could be use in different varieties. I smell more events/system if this will be released
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map server auto disconnect when reloadingscript
LatSo replied to LatSo's question in General Support
no matter how hard I look into my custom item effects, can't find the one that can cause warnings. Although I have a theory, I edit my max refine from 20 to 13. Some of my custom items have scripts like this: if( getrefine() > 7 ) { bonus bAddRace_RC_DemiHuman,getrefine(); bonus bMaxHPrate,(getrefine()/2); } and some of my custom item scripts are: if(Class==Job_Sorcerer_T) { bonus bMatk,150; bonus bDelayRate,-15; bonus bFlee,100; bonus bInt,10; if(getrefine() > 7) { autobonus3 "{ bonus2 bSkillAtk,19,150; bonus2 bSkillAtk,14,150; bonus2 bSkillAtk,2217,150; }",1000,3000,19,"{ specialeffect2 EF_FIRESPLASHHIT; }"; You think that can cause the warnings? -
map server auto disconnect when reloadingscript
LatSo replied to LatSo's question in General Support
Now that you mention it, I have a warning pc_bonus: unknown type 0 11! -
Why I try to @reloadscript, sometimes my map-server auto disconnect. got no error in compiling and no error in scripts.
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There is no error, but the damage increase/decrease is not working i think?
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yes you need to duplicate them all
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tnx for this
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how to disable @command or @storage in a specific map?
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Increasing the sp value will decrease the dmg right?
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can you make example? I mean i found some but I dunno what to edit. For example to reduce by around 20% the damage of asura strike. Cuz I know that 1 wrong simple edit can cause big difference in game.
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how to increase/decrease skill damages in src? Since manage skill damage patch by lilith is not working in the latest revision, I want to know where I can edit it inside the src. I found some but Im confuse what to edit