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Files posted by Easycore
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Extended Vending 2.0
By Easycore in Source Modifications
Extended Vending 2.0
Made in Git Hash: '042b88623bf549b88ba619991aaa186d45f7f998'
Description
Yet another version of Extended Vending, this one works in actual rA c++.
It has a few fixes, including vending tax only working with Zeny as currency.
What is new?
I tried to improve this amazing mod adding a new feature: Vending Report (Mailbox).
Basically... whenever you buy items to a vendor, he receive a report that who bough,what items, how many and total profit of them.
You can disable this feature through conf/feature, or If you want to disable it for a specific player you must set the permanent variable called NOVREPORT (by a NPC/Bindatcmd/Idk)
For < 2015-05-13 Clients
Since old mailbox has 300 characters less than RoDex, I decided to take off items name and amount.
So only will send 'who bought' and 'total profit'.
Feel free to Donate If you want to support me.
4535 downloads
Updated
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@lastteleport command
By Easycore in Source Modifications
@lastteleport command
Description
A simple atcommand that allows you to see your last position before you teleport.
It ping your mini-map with a red cross (especially for MvP Hunting).
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By downloading this file, you agree with my Terms of Service:
You are not allowed remove my signature from any of the included files. You are not allowed claim my work as yours. I can give you support, contact me in Discord: Easycore#9709.6 purchases 12 downloads
Submitted
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@dance
@dance
A script-ported-version of source mod @dance. (I don't know the original author)
Usage
@dance <1-9> ________________________________________________
Feel free to Donate if you want to support me
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250 downloads
Submitted
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ChangeSuit Function
ChangeSuit Function
Function to change player's sprite appearance to 3rd Job & Alternative 3rd Job.
Only working for Rebirth Jobs and Expanded Classes (if you want to use it for normal classes edit it by yourself).
Usage
callfunc("F_ChangeSuit",0) //<-- Enable callfunc("F_ChangeSuit",1) //<-- Disable callfunc("F_ChangeSuitAlt",0) //<-- Enable callfunc("F_ChangeSuitAlt",1) //<-- Disable ________________________________________________
Feel free to Donate if you want to support me.
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417 downloads
Submitted
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[Script Command] getskillname
By Easycore in Source Modifications
getskillname
Useful script command to return a skill name (Skill Description).
Usage
Example
mes "Skill Name: "+getskillname("SM_SWORD"); print ("Skill Name: Sword Mastery")
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Feel free to Donate If you want to support me.
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786 downloads
Submitted
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Random Option Global Functions
Random Option Global Functions
I have made two new global functions for Random Option:
F_GetRDMOPT_Name,<ROA_ID>
Returns the Random Option name from <ROA_ID>. (Names are based on zackdreaver's translation) F_GetRDMOPT_Value,<ROA_ID>,<VALUE>
Returns VALUE plus (+), (-) or (%) depending in the Random Option. VALUE is returned as string. Examples:
mes callfunc("F_GetRDMOPT_Name",9;)+" "+callfunc("F_GetRDMOPT_Value",9,15);
will display "MaxHP +15%"
mes callfunc("F_GetRDMOPT_Name",16;)+" "+callfunc("F_GetRDMOPT_Value",16,32);
will display "Delay after attack -32%"
753 downloads
Submitted
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bonus bXDefReturn
By Easycore in Source Modifications
bonus bXDefReturn
Add resistances against return damages.
::Structure::
bonus bPhysicalDefReturn,n; +n% damage reduction against physical reflect attack
bonus bMagicalDefReturn,n; +n% damage reduction against magical reflect attack
::Video::
203 downloads
Updated