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Shakto

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Everything posted by Shakto

  1. Change : OnClock0100: OnClock0200: OnClock0300: OnClock0400: OnClock0500: OnClock0600: OnClock0700: OnClock0800: OnClock0900: OnClock1000: OnClock1100: OnClock1200: OnClock1300: OnClock1400: OnClock1500: OnClock1600: OnClock1700: OnClock1800: OnClock1900: OnClock2000: OnClock2100: OnClock2200: OnClock2300: OnClock0000: To : OnClock0200: OnClock0400: OnClock0600: OnClock0800: OnClock1000: OnClock1200: OnClock1400: OnClock1600: OnClock1800: OnClock2000: OnClock2200: OnClock0000: Change : force_1-3,100,187,4 script Maze#asdf 702,{ set $@prize, rand(5000,10000); mes "[Maze Manager]"; mes "Here is your prize:^336699"; mes $@prize+"^000000 Event Points!"; set #EVENTPOINTS, #EVENTPOINTS+$@prize; logmes "EP won from Maze Event :"+$@prize; goto L_EndIt; To force_1-3,100,187,4 script Maze#asdf 702,{ set $@prize, 10; mes "[Maze Manager]"; mes "Here is your prize:^336699"; mes $@prize+"^000000 TGC Card!"; getitem 7227,$@prize; logmes "EP won from Maze Event :"+$@prize; goto L_EndIt;
  2. Missing the curly at the end of the script ?
  3. Change all matchs between : if(.Scroll) { } Find : failedrefitem @typr; To downrefitem @typr;
  4. The 100% sucess is between + how much and + how much ? 0 to 7 only ?
  5. ANyway forgot what i said, you said that you refine with 100% sucess. Only with scroll ? Right ?
  6. Why do you want to change anything with the skill dragon breath There is 2 skills, 1 Dragon Breath AND Dragon Breath (water) With those lines you can reduce damage : if (status_get_lv(src) > 100) md.damage = md.damage * status_get_lv(src) / 150; if (sd) md.damage = md.damage * (100 + 5 * (pc_checkskill(sd,RK_DRAGONTRAINING) - 1)) / 100;
  7. They added them in the skill_db but it's not added yet in skill.c
  8. Then download that file : http://tinyurl.com/c53lfo7 It contains only files necessary to translate the interface skills ect... If you haven't any custom things, you can delete your old luafiles514 folder.
  9. You have to change the script to add the function to refine item from +10 to +20
  10. Do you use Xray ? News skills can't be show in game without that, or you have to replace one old skill. All information here : http://rathena.org/wiki/Custom_skill
  11. Try to understand the script... Search if(getequiprefinerycnt(@typr)>=10) { mes "It's not possible to refine this better than +10."; close; } To if(getequiprefinerycnt(@typr)>=20) { mes "It's not possible to refine this better than +20."; close; }
  12. Yeah of course, we have just to change the extansion of us files, it's not a big deal but it's important for futurs releases ^^
  13. Oups big sorry my bad >.< i took the link from my old svn folder ... I edit my post for others For information, i saw a lot of unused files in the navigation folder ! We just need the last iteminfo.lua but i already in another post added the missing line from the last release of lua514 with the release of 13th March. Hum the link is : Here for the post : http://rathena.org/board/topic/79905-updated-translation-for-iteminfocskroptioninfolub/ Pastbin with missing lines : http://pastebin.com/DtJf5sxn A big things that we need if the enforce old login system diff too ^^" Oh and, the new exe can't read lua before lub anymore (I don't found any hex modification for that in the new client) so we have to save all in lub files at the end.
  14. It seems weird, i found the description of news skills in that svn and others new stuffs
  15. Oh ok. sorry for asking. yeah why not ^^
  16. I custom some things in my data. Just open the files i wrote. They are the most important file to update.
  17. there is on rathena a guyz who decompile all lub. i give u the link at home. i worked on it too i ll compare your version here is my modification : http://rathena.org/board/topic/80546-client-update-from-03-20-13/ Here is the uncompress lub files : http://krotranslatedlua.googlecode.com/svn/trunk/data/luafiles514%5b21Mar%5d/ Just one thing. I don't understand the point to write files like efstids.lua or stateiconimginfo.lua. Keeping default file just make less harder to merge with new version because there is no traduction in their files...
  18. THanks a lot ! Can i ask you the iteminfo.lub in the system file too ?
  19. mapnametable.txt : Add //Clock Tower Nightmare c_tower2_.rsw#Clock Tower, 2nd Floor# c_tower3_.rsw#Clock Tower, 3nd Floor# / / Events silk_lair.rsw#Pythons Lair# //EP.14.3 moro_vol.rsw#Fire Basin# moro_cav.rsw#Fire Cave# [email protected]#Biohseu Island# [email protected]#Biohseu Island# [email protected]#Biohseu Island# [email protected]#Morse Cave# 1@xm_d.rsw#Horror Toy Factory# [email protected]#Damascene Ago# [email protected]#Nightmares of the Jitterbug# //Trace of Hero dali02.rsw#Dimensional Crack# [email protected]#Worm's Nest Face# [email protected]#Memories of Sara# dali.rsw#Dimensional Crack# [email protected]#Top Floor of Damascene# [email protected]#Top Floor of Devil Tower# [email protected]#Morroc Castle Underground# 1@ge_st.rsw#Geffen Magic Tournament# [email protected]#Geffen Magic Tournament# 1@gef_in.rsw#Geffen Magic Tournament# [email protected]#Specter of Palace# //Monster Wave [email protected]#Wave Dungeon - Forest# [email protected]#Wave Dungeon - Sky# [email protected]#Wave Dungeon - Lava# //Bomb room evt_bomb.rsw#Labyrinth Events# //Castles Memorial Dungeon gl_cas02_.rsw#Corridor 2nd Floor# gl_chyard_.rsw#Monastery Cemetery# 2@gl_k.rsw#Old Templar 2nd Floor# 1@gl_k.rsw#Old Templar 1st Floor# cardpostfixnametable.txt - Add 4557# 4488# cardprefixnametable - Add 4545#Fledgling# 4546#¸ÁÇÑ# 4556#Power Word# 4557#of Power Spell# 4488#Half of Doom# 4559#Blitz# jobinheritlist.txt - Remplace all 4001#0# 23#0# 1#0# 4#0# 2#0# 5#0# 3#0# 6#0# 24#0# 25#0# 7#1# 14#1# 4002#1# 4008#7# 4015#14# 8#4# 15#4# 4005#4# 4009#8# 4016#15# 9#2# 16#2# 4003#2# 4010#9# 4017#16# 10#5# 18#5# 4006#5# 4011#10# 4019#18# 11#3# 19#3# 20#3# 4004#3# 4012#11# 4020#19# 4021#20# 12#6# 17#6# 4007#6# 4013#12# 4018#17# 4023#0# 4024#1# 4027#4# 4025#2# 4028#5# 4026#3# 4029#6# 4030#7# 4037#14# 4031#8# 4038#15# 4032#9# 4039#16# 4033#10# 4041#18# 4034#11# 4042#19# 4043#20# 4035#12# 4040#17# 4045#23# 4046#0# 4047#4046# 4049#4046# 4050#0# 4051#4050# 4052#4050# 4054#7# 4060#4008# 4057#8# 4063#4009# 4059#12# 4065#4013# 4055#9# 4061#4010# 4056#11# 4062#4012# 4072#17# 4079#4018# 4058#10# 4064#4011# 4066#14# 4073#4015# 4067#16# 4074#4017# 4068#19# 4075#4020# 4069#20# 4076#4021# 4070#15# 4077#4016# 4071#18# 4078#4019# 4096#4054# 4097#4055# 4098#4056# 4099#4057# 4100#4058# 4101#4059# 4102#4066# 4103#4067# 4104#4068# 4105#4069# 4106#4070# 4107#4071# 4108#4072# questid2display.txt - Add //-¿µ¿õÀÇ ÈçÀû 15002#¸Þ¸ð¸®¾ó ´øÀü: »ç¶óÀÇ ±â¾ï#SG_FEEL#QUE_NOIMAGE# ÀÔÀåÈÄ 20½Ã°£ µ¿¾È »ç¶óÀÇ ±â¾ï ´øÀü ÀÔÀåÀÌ ±ÝÁöµË´Ï´Ù. ¾Æ·¡ ÀûÈù ¸¶°¨½Ã°£ ÀÌÈÄ¿¡ ÀÔÀå °¡´ÉÇÕ´Ï´Ù.# 20½Ã°£ À̳» ÀçÀÔÀå ±ÝÁö# 15003#ŽÇè°¡ ·¹¿ÂÀÇ ºÎŹ#SG_FEEL#QUE_NOIMAGE# ¸Þ¸ð¸®¾ó ´øÀü: »ç¶óÀÇ ±â¾ïÀ» Ŭ¸®¾îÇÑ µÚ ŽÇè°¡ ·¹¿ÂÀ» ã¾Æ°¡ÀÚ.# »ç¶óÀÇ ±â¾ï Ŭ¸®¾î# //-- ep 14.3 ºñ¿À½ºÀÇ ¼¶ 15005#¸Þ¸ð¸®¾ó ´øÀü: ºñ¿À½ºÀÇ ¼¶#SG_FEEL#QUE_NOIMAGE# ÀÔÀå ÈÄ 23½Ã°£ µ¿¾È ºñ¿À½ºÀÇ ¼¶ ÀÔÀåÀÌ ±ÝÁöµË´Ï´Ù. ¾Æ·¡ ÀûÈù ¸¶°¨½Ã°£ ÀÌÈÄ¿¡ ÀÔÀå °¡´ÉÇÕ´Ï´Ù.# 23½Ã°£ À̳» ÀçÀÔÀå ±ÝÁö# 15006#ºñ¿À½ºÀÇ ¼¶ ŽÇè#SG_FEEL#QUE_NOIMAGE# ¸Þ¸ð¸®¾ó ´øÀü: ºñ¿À½ºÀÇ ¼¶ ŽÇè ½ÃÀÛ# ºñ¿ÀÀÇ ¼¶ ŽÇè ½ÃÀÛ# 15007#¸Þ¸ð¸®¾ó ´øÀü: ºñ¿À½ºÀÇ ¼¶#SG_FEEL#QUE_NOIMAGE# ÀÔÀå ÈÄ 5ºÐ µ¿¾ÈÀº ºñ¿À½ºÀÇ ¼¶ ÀçÀÔÀåÀÌ °¡´ÉÇÕ´Ï´Ù. ¾Æ·¡ ÀûÈù ¸¶°¨½Ã°£ ÀÌÈĺÎÅÍ´Â ÀÔÀåÀÌ ºÒ°¡´ÉÇÕ´Ï´Ù.# 5ºÐÀ̳» ÀçÀÔÀå °¡´É# 15008#¸Þ¸ð¸®¾ó ´øÀü: ºñ¿À½ºÀÇ ¼¶#SG_FEEL#QUE_NOIMAGE# ÀÔÀåÇÑÁö 5ºÐ À̳»¿¡ ´øÀüÀ» Ŭ¸®¾îÇÏ¿© 23½Ã°£ µ¿¾È ºñ¿À½ºÀÇ ¼¶ ÀÔÀåÀÌ ±ÝÁöµË´Ï´Ù.# 23½Ã°£ À̳» ÀçÀÔÀå ±ÝÁö# 15014#120·¹º§¼±¹°È¹µæ#SG_FEEL#QUE_NOIMAGE# 120·¹º§Ã¼Å©¿ë# 120·¹º§Ã¼Å©¿ë# 15015#150·¹º§¼±¹°È¹µæ#SG_FEEL#QUE_NOIMAGE# 150·¹º§Ã¼Å©¿ë# 150·¹º§Ã¼Å©¿ë# 15016#160·¹º§¼±¹°È¹µæ#SG_FEEL#QUE_NOIMAGE# 160·¹º§Ã¼Å©¿ë# 160·¹º§Ã¼Å©¿ë# 15017#175·¹º§¼±¹°È¹µæ#SG_FEEL#QUE_NOIMAGE# 175·¹º§Ã¼Å©¿ë# 175·¹º§Ã¼Å©¿ë# lua files\skillinfoz\skilldescript.lua - Add [SKID.GC_DARKCROW] = { "Dark Crow", "Max Level:^777777 5 ^000000", "Type:^33cc00 Active / Damage - Special ^000000", "Effect:^777777 Give an enemy a painful wound for 5 seconds, causing short ranged attacks to deal greater damage to the target.^000000", "[Level 1] : ^777777 100% Damage / Melee damage received +30%^000000", "[Level 2] : ^777777 200% Damage / Melee damage received +60%^000000", "[Level 3] : ^777777 300% Damage / Melee damage received +90%^000000", "[Level 4] : ^777777 400% Damage / Melee damage received +120%^000000", "[Level 5] : ^777777 500%Damage / Melee damage received +150%^000000" }, [SKID.RA_UNLIMIT] = { "Unlimit", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Buff (Toggle) ^000000", "Effect:^777777 Tap into the power of the god of hunting and archery to increase the explosive power of ranged attacks for a short time.^000000", "[Level 1] : ^777777 For 1min, increase ranged physical damage by 50%^000000", "[Level 2] : ^777777 For 1min, increase ranged physical damage by 100%^000000", "[Level 3] : ^777777 For 1min, increase ranged physical damage by 150%^000000", "[Level 4] : ^777777 For 1min, increase ranged physical damage by 200%^000000", "[Level 5] : ^777777 For 1min, increase ranged physical damage by 250%^000000" }, [SKID.LG_KINGS_GRACE] = { "Kings Grace", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Buff ^000000", "Effect:^777777Bestow royal blessings to the caster and allies around the caster to recover HP and protect against status effects.^000000", "^777777Remove the following status: Poison, Blind, Frozen, Stone Curse, Stun, Sleep, Bleeding, Curse,^000000", "^777777Chaos, Hallucination, Silence, Burning, Crystalize, Freezing, Sleep, Fear, Mandragora Howling.^000000", "[Level 1] : ^777777 Recover 4% of HP every 5 seconds ^000000", "[Level 2] : ^777777 Recover 5% of HP every 5 seconds ^000000", "[Level 3] : ^777777 Recover 6% of HP every 5 seconds ^000000", "[Level 4] : ^777777 Recover 7% of HP every 5 seconds ^000000", "[Level 5] : ^777777 Recover 8% of HP every 5 seconds ^000000" }, [SKID.RK_DRAGONBREATH_WATER] = { "Dragon Breath (Water)", "Max Level:^777777 10 ^000000", "Type:^777777 Range Damage ^000000", "Effect:^777777Deal ice-elemental damage with your dragon's breath. Sometimes it has a chance to slow down the movement. The damage depends on the stats of the rider.^000000" }, [SKID.NC_MAGMA_ERUPTION] = { "Magma Eruption", "Max Level:^777777 5 ^000000", "Type:^777777 Active ^000000", "Effect:^777777 Land with a powerful force a wave of lava eruption which when it hits the floor, damage 7x7 cell around with a burning chance during 5 seconds. It can't be used more than 3 times at the same time.^000000", "[Level 1] : ^777777 1000 fixed damage every 0.5 seconds, 10% of burning chance ^000000", "[Level 2] : ^777777 1200 fixed damage every 0.5 seconds, 20% of burning chance ^000000", "[Level 3] : ^777777 1400 fixed damage every 0.5 seconds, 30% of burning chance ^000000", "[Level 4] : ^777777 1600 fixed damage every 0.5 seconds, 40% of burning chance ^000000", "[Level 5] : ^777777 1800 fixed damage every 0.5 seconds, 50% of burning chance ^000000" }, [SKID.WM_FRIGG_SONG] = { "Frigg's Song", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Buff ^000000", "Effect:^777777 Requires a whip/instrument to cast. Raise the Max HP of nearby allies and recover their HP gradually for 60 seconds.^000000", "^777777 Consumes 1 Crystalized Teardrop.^000000", "^777777 If used in PvP or WoE, the skill only affects the caster and nearby party members.^000000", "[Level 1] : ^777777 Area of effect :7x7 Range, MHP 5% increase, restores 100hp per second^000000", "[Level 2] : ^777777 Area of effect :9x9 Range, MHP 10% increase, restores 120hp per second^000000", "[Level 3] : ^777777 Area of effect :11x11 Range, MHP 15% increase, restores 140hp per second^000000", "[Level 4] : ^777777 Area of effect :13x13 Range, MHP 20% increase, restores 160hp per second^000000", "[Level 5] : ^777777 Area of effect :15x15 Range, MHP 25% increase, restores 180hp per second^000000" }, [SKID.SO_ELEMENTAL_SHIELD] = { "Elemental Shield", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Support ^000000", "Target:^777777Ground^000000", "Effect:^777777By expending summoned elemental's magic, sorcerer creates a magical barrier on the cells where the caster and party members are standing on.^000000 ", "^777777Magical barrier disapper once his life reaches 0 or when skill duration ends. Affect self and all party members within sorcerer's screen.^000000 ", "^777777The magical barrier only blocks melee physical damage and caster's summoned element disappears on use.^000000 ", "^777777Consumes 1 blue gemstone^000000 " }, [SKID.SR_FLASHCOMBO] = { "Flash Combo", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Combo ^000000", "Effect:^777777 Activate 4 consecutive combo attacks : Dragon Combo, Fallen Empire, Tiger Cannon, Sky Blow in extremely fast succession. Each skill activates at caster's max learned skill level.^000000", "[Level 1] : ^777777Use 5 spirit spheres , ATK +40 during 4 seconds^000000", "[Level 2] : ^777777Use 5 spirit spheres , ATK +60 during 4 seconds^000000", "[Level 3] : ^777777Use 4 spirit spheres , ATK +80 during 4 seconds^000000", "[Level 4] : ^777777Use 4 spirit spheres , ATK +100 during 4 seconds^000000", "[Level 5] : ^777777Use 3 spirit spheres , ATK +120 during 4 seconds^000000" }, [SKID.SC_ESCAPE] = { "Escape", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Support ^000000", "Effect:^777777 Caster immediately lays down a trap on the ground and backslides. Caster cannot backslive over dead cells (walls etc).^000000", "^777777 Consumes : 1 Special Alloy Trap^000000", "[Level 1] : ^777777 Backslide of 5 cells ^000000", "[Level 2] : ^777777 Backslide of 6 cells^000000", "[Level 3] : ^777777 Backslide of 7 cells^000000", "[Level 4] : ^777777 Backslide of 8 cells^000000", "[Level 5] : ^777777 Backslide of 9 cells^000000" }, [SKID.AB_OFFERTORIUM] = { "Offertorium", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Buff ^000000", "Effect:^777777Increases the efficiency of Highness Heal, Coluceo Heal, Sanctuary and Heal. The skill cannot be used in conjunction with Manigificat.^000000", "^777777 Remove the following effect : Cure Curse, Poison, Hallucination, Confusion, Bleeding, Ignition, Freezing, Mandragora Howling.^000000", "[Level 1] : ^777777 Duration 90 seconds / Healing Power +30% / SP Cost 220% ^000000", "[Level 2] : ^777777 Duration 90 seconds / Healing Power +60% / SP Cost 240% ^000000", "[Level 3] : ^777777 Duration 90 seconds / Healing Power +90% / SP Cost 260% ^000000", "[Level 4] : ^777777 Duration 90 seconds / Healing Power +120% / SP Cost 270% ^000000", "[Level 5] : ^777777 Duration 90 seconds / Healing Power +150% / SP Cost 300% ^000000" }, [SKID.WL_TELEKINESIS_INTENSE] = { "Intense Telekinesis", "Max Level:^777777 5 ^000000", "Type:^777777 Active / Buff ^000000", "Effect:^777777 Ghost magic enters caster's circulatory system, increasing Ghost magic damage and reducing cast time and mana cost of spells. ^000000", "^777777 This skill cannot be removed by Dispell. ^000000", "[Level 1] : ^777777 Duration : 3 minutes / Ghost Magic Damage +40% / -10% Variable Cast on all skills / -10% Ghost Spell SP Cost ^000000", "[Level 2] : ^777777 Duration : 3 minutes / Ghost Magic Damage +80% / -20% Variable Cast on all skills / -20% Ghost Spell SP Cost ^000000", "[Level 3] : ^777777 Duration : 3 minutes / Ghost Magic Damage +120% / -30% Variable Cast on all skills / -30% Ghost Spell SP Cost ^000000", "[Level 4] : ^777777 Duration : 3 minutes / Ghost Magic Damage +160% / -40% Variable Cast on all skills / -40% Ghost Spell SP Cost ^000000", "[Level 5] : ^777777 Duration : 3 minutes / Ghost Magic Damage +200% / -50% Variable Cast on all skills / -50% Ghost Spell SP Cost ^000000" }, [SKID.ALL_FULL_THROTTLE] = { "Full Throttle", "Max Level:^777777 5 ^000000", "Effect:^777777 Exceed the limits of the body by sacrificing your own vitality to stregthen yourself for a short time. You will become horribly exhausted after the skill's duration. ^000000", "^777777 Fully restores HP when cast and increases movement speed for the skill's duration. All stats +20%. ^000000", "^777777 After the skill duration ends, you will be inflicted with 'Rebound' status. During 'rebound status', your movement speed is lowered and your natural HP/SP recovery is disabled. ^000000", "^777777 Cannot be removed by Dispell. ^000000", "[Level 1] : ^777777 Duration : 10 seconds / Consumes 6% HP/SP per second ^000000", "[Level 2] : ^777777 Duration : 15 seconds / Consumes 4% HP/SP per second ^000000", "[Level 3] : ^777777 Duration : 20 seconds / Consumes 3% HP/SP per second ^000000", "[Level 4] : ^777777 Duration : 25 seconds / Consumes 2% HP/SP per second ^000000", "[Level 5] : ^777777 Duration : 30 seconds / Consumes 1% HP/SP per second ^000000" }, [SKID.GN_ILLUSIONDOPING] = { "Illusion Doping", "Max Level:^777777 5 ^000000", "Type:^777777 Special / Debuff ^000000", "Effect:^777777 Throw a concentrated alcohol mix to cause hallucinations and decreased accuracy with a high probability. Consumes 1 alcohol.^000000", "[Level 1] : ^777777 100% damage / 9x9 splash ^000000", "[Level 2] : ^777777 100% damage / 11x11 splash ^000000", "[Level 3] : ^777777 100% damage / 13x13 splash ^000000", "[Level 4] : ^777777 100% damage / 15x15 splash ^000000", "[Level 5] : ^777777 100% damage / Full screen splash ^000000" }, lua files\skillinfoz\skillinfolist.lua - Add [SKID.GC_DARKCROW] = { "GC_DARKCROW", SkillName = "Dark Crow", MaxLv = 5, SpAmount = { 22, 34, 46, 58, 70 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.GC_DARKILLUSION,5 } } }, [SKID.RA_UNLIMIT] = { "RA_UNLIMIT", SkillName = "Unlimit", MaxLv = 5, SpAmount = { 100, 120, 140, 160, 180 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.RA_FEARBREEZE,5 } } }, [SKID.LG_KINGS_GRACE] = { "LG_KINGS_GRACE", SkillName = "King's Grace", MaxLv = 5, SpAmount = { 200, 180, 160, 140, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.LG_REFLECTDAMAGE,5 } } }, [SKID.RK_DRAGONBREATH_WATER] = { "RK_DRAGONBREATH_WATER", SkillName = "Dragon Breath (Water)", MaxLv = 10, SpAmount = { 30, 35, 40, 45, 50, 55, 60, 65, 70, 75 }, bSeperateLv = true, AttackRange = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 }, _NeedSkillList = { { SKID.RK_DRAGONTRAINING,2 } } }, [SKID.NC_MAGMA_ERUPTION] = { "NC_MAGMA_ERUPTION", SkillName = "Magma Eruption", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.NC_RESEARCHFE,1 } } }, [SKID.WM_FRIGG_SONG] = { "WM_FRIGG_SONG", SkillName = "Frigg's Song", MaxLv = 5, SpAmount = { 200, 230, 260, 290, 320 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WM_LESSON,2 } } }, [SKID.SO_ELEMENTAL_SHIELD] = { "SO_ELEMENTAL_SHIELD", SkillName = "Elemental Shield", MaxLv = 5, SpAmount = { 120, 120, 120, 120, 120 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SO_EL_CONTROL,3 } } }, [SKID.SR_FLASHCOMBO] = { "SR_FLASHCOMBO", SkillName = "Flash Combo", MaxLv = 5, SpAmount = { 65, 65, 65, 65, 65 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SR_DRAGONCOMBO,3 }, { SKID.SR_FALLENEMPIRE,3 }, { SKID.SR_SKYNETBLOW,1 }, { SKID.SR_TIGERCANNON,1 } } }, [SKID.SC_ESCAPE] = { "SC_ESCAPE", SkillName = "Emergency Escape", MaxLv = 5, SpAmount = { 30, 26, 22, 18, 14 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.SC_TRIANGLESHOT,2 } } }, [SKID.AB_OFFERTORIUM] = { "AB_OFFERTORIUM", SkillName = "Offertorium", MaxLv = 5, SpAmount = { 30, 60, 90, 120, 150 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.AB_HIGHNESSHEAL,2 } } }, [SKID.WL_TELEKINESIS_INTENSE] = { "WL_TELEKINESIS_INTENSE", SkillName = "Intense Telekinesis", MaxLv = 5, SpAmount = { 100, 150, 200, 250, 300 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.WL_SOULEXPANSION,5 } } }, [SKID.ALL_FULL_THROTTLE] = { "ALL_FULL_THROTTLE", SkillName = "Full Throttle", MaxLv = 5, SpAmount = { 1, 1, 1, 1, 1 }, bSeperateLv = true, AttackRange = {1}, _NeedSkillList = {} }, [SKID.GN_ILLUSIONDOPING] = { "GN_ILLUSIONDOPING", SkillName = "Illusion Doping", MaxLv = 5, SpAmount = { 60, 70, 80, 90, 100 }, bSeperateLv = true, AttackRange = { 7, 7, 7, 7, 7 }, _NeedSkillList = { { SKID.GN_S_PHARMACY,1 } } },
  20. The script and the patch work in my local server so it can (I think) sir this BG is 1vs1 ? Just change set .minplayer2start, 4; // minimum player to start line if you want modify the minimum number of player requiert to start the bg
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