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Boom

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Posts posted by Boom

  1. i dont mean the rounds i mean is i want to stop the event if there are no participants

    The event will end depending on the number of rounds.

    Out-of-the box, i think the disguise event doesn't have functionality to check whether if players are around the Disguise NPC.

    Maybe try to customize the event so that players would need to register first. Check if there is no player registered and just end the game.

  2.  

    Heya, if anyone's interested, I made a GRF with the new prontera maps but with downgraded model files. Older clients will be able to load the maps just fine ;)

     

    http://www.mediafire.com/download/7hcz6u9vl4vjhb4/newprontera.grf

    Normally you would need a newer client, but if you download the above link it'll run fine on any version.

     

    Hi Tokeiburu,

    I think the mediafire link is not downloading anything at the moment...

    Cheers!

  3. Oh, I think postimage.org lowered the resolution for some reason. Anyway the PDO error was:


    Cannot execute queries while other unbuffered queries are active.  Consider using PDOStatement::fetchAll().  Alternatively, if your code is only ever going to run against mysql, you may enable query buffering by setting the PDO::MYSQL_ATTR_USE_BUFFERED_QUERY attribute.

     

    I think the problem was with the PDO extension loaded on the PHP version I'm using which was PHP 5.2.17. I upgraded the version to the latest and the problem went away.

     

    This control panel's requirement was PHP5.x so I guess it may have some problems with versions lower than 5.2.17 or so.

  4. Hi! After a long hiatus (because of schoolwork), I'm coming back to the rA community.

     

    Seen new things coming and one of which is the new FluxCP-rA: http://rathena.github.io/FluxCP/

     

    Upon installing, I've encountered this error:

    Untitled.png

     

    So, after looking for round-about, I used this method:

    on \lib\Flux\Installer\Schema.php

    public function install($version)
    {
    if (!array_key_exists($version, $this->schemaInfo['versions']) || !$this->schemaInfo['versions'][$version]) {
    // Switch database.
    $this->connection->useDatabase($this->databaseName);
     
    // Get schema content.
    $sql = file_get_contents($this->schemaInfo['files'][$version]);
    $sth = $this->connection->getStatement($sql);
     
    // Execute.
    $sth->execute();
    unset($sth); //ADDED THIS LINE
    

    I'm using the required versions of PHP and MySQL and PDO BTW. Not quite sure if this is a bug or anything. Just wanted to post it so it can be looked at if it is a bug or not.

  5. yes, I was reading this doc, it`s more complete. We need to completely document the source code. I`ll be working in a new documentation, merging these two docs, and adding more content.

     

    =) hi TechnoChronus, well we liked your doc but it was quite incomplete and more script_src oriented, so we,ve been working on it.

    I should be added on repo soon enough but you could review it and maybe add some :

    http://rathena.org/board/pastebin/v4exv6yzd6/

     

    NB : This is not a final version

     

    This would be of great help to future developers who want to dig in more to rA source. Thank you very much for the hardwork.. Cheers! /no1

  6. another easier way i found 

     

    1) get JOCR

     

    2) Take screengrabs and copy the text from the screenshots using JOCR

     

    3) paste it into Notepad++

     

    4) in Notepad++ click on Encoding>Character Sets> Korean> Windows 949

     

    5) Voila your gibberish text is now converted in Korean

     

    6) head over to translate.google.com and start translating....

     

    Note: just make sure you copy all the korean text in a single notepad then save a copy of it before converting it into korean then proceed from step 4

     

    Never thought of using an image processing sofware for extracting the texts (can be used also in other things aside from RO). That software is really cool. Your post is very informative. Thanks.

  7. post-8503-0-53704600-1349455279.jpg

     

    the arch angel wing i downloaded -> http://rathena.org/board/files/file/2914-recolor-archangel-wings/

    but when i add it thats the look of the wing i want the wings not cover the front body of character 

    help me please

     

    Aside from the sprite files and accname/accessoryid lua files, there are other lua files connected to the arcangel/fallenangel wing sprites. They might be missing and thus the reason why it's being displayed incorrectly. Try downloading the latest translation GRF around. It might fix the issue on those sprites.

     

    I got that problem too when I tried implementing the robe-wings myself. It just didn't work out until I used a GRF that has the complete lua files related to those sprites.

     

    Some of those related luas:

    data\luafiles514\lua files\datainfo\spriterobeid.lua

    data\luafiles514\lua files\datainfo\spriterobename.lua

  8. Hello everyone, I recently added a christmas prontera map to my grf using neoncube but i'm not quite sure how to remove the files from my grf so I can add another custom prontera. I've looked around online and I cant find any "for sure" answers to this question. I was wondering if there was a way I could just remove that specific patch from their grf and then add another patch containing my new custom prontera to add to the grf.

     

    thanks in advance

    - Kris

     

    Tried using this one? 

     

    //this will extract patch1.gpf into the data folder
    1    FLD    patch1.gpf
    //here, patch2.gpf will be mergegd with grf_file
    2    GRF    patch2.gpf
    //You can also delete files from the data folder.
    3    FLD    data\filenametodelete.xml*
    //Deleting files inside a GRF archive is still supported
    4    GRF    data\i_will_delete_you.txt*
    

     

    http://rathena.org/wiki/NeonCube

  9. So I recently decided to start a server and came across quite a few guides on here and they were of tremendous help. because of a lot of the stuff on here I was able to troubleshoot some of the problems on my own. I have the server side up and running to my liking and the client side finally able to connect. Only two problems (that I currently know of) exist.

     

    1)The resolution of the client stays at 640x480 even when I manually edit the files in the save folder and data folder. I tried configuring it using OpenSetup but it wasn't working. So I am stuck on what I can do to fix this issue. I tried looking up similar threads to no avail.

     

    2)Some of the menus, pop-up windows, item labels, and titles are in either Korean, misc characters, or say NO MSG. I tried to update my .lub files and I configured the grf following one of the guides on here and still have that issue.

     

    If someone could shed some light on these issues for me or point me in the direction to getting them fixed I would greatly greatly appreciate it. (since well I am  so close to having this server up and running)

     

    The pics attached show the NO MSG and misc text. I tried to take one showing the issue with it being stuck on 640x480 but I couldn't.

     

    Thank you.

     

    (1) Check your folder if it has a dinput.ini file.. if there's a file named like that, there should be an option as to how the resolution of the client should be.

    (2) What client version are you using? You need to have the correct msgstring.txt depending on your client version. For the items, I guess you're running a client that already reads the System/itemInfo.lub file. You need to get a translated version of that and place it inside your RO Folder/System/itemInfo.lub

  10. All the NPC's in izlude,including the warps are wrong that it make the map completely unplayable there.

    I don't know if it has something to do with the old/new Izlude.

     

    As what TheFinalEpisode said, the Izlude map should depend on whether you are using Pre-renewal (Izlude has a big tent at the center) or Renewal (No tent on the center but just some merchant carts with fruits/etc.). You need to use on your GRF to the corresponding izlude map files as well as update your mapcache.dat with the one you will be using inside your GRF to fix any un-walkable cells.

  11. hi, i'm using 2012-04-10 client and the problem is when i click npc with dialouge/"mes" inside my npc script, my client crashed after clicked that npc. but it's fine when i'm clicked npc without "mes" inside my npc script..

     

    anyone can help me plisss..

     

    sorry for my bad english

     

    Can you send a screenshot of any notice appearing as the client crashes?

  12. Hi guys :)

     

    Please help me solving this aura issue, mine using 2013-08-07 client. The problem is : when changed to 3rd jobs at max base level 160 the aura wont show up but when changed to other trans job ex : kagerou, rebellions or ex Super Novice the aura works. i dunno whats happening.

     

    i attached my client.conf and every single screenshot based on my issues.

     

    Thanks for help. /no1

     

    For 2013 clients, the aura will show when Third Jobs are Level 175.

    • Upvote 1
  13. hey. when i search for the code C4C9B8AFC5CD20B8B8B5E9B1E2 

    in Hex editor. it says "CANT FIND C4C9B8AFC5CD20B8B8B5E9B1E2"

    any advice?

     

    Try to put spaces between two hex numbers?

    C4 C9 B8 AF.... B1 E2
    
  14. Help Creating Char

     

     

    Here's my Screenshot

     

    Did you import the necessary sql script (sql-files/) files on your database? Or you might've updated your svn but didn't update the necessary sql script for that svn update too (sql-files/upgrades/).

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