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Everything posted by anginputih
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pleas share script refine +7 suces 100% buying in zeny 100juta
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pleas share script kick woe dual login until woe is complete
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event turnament mvp command or script pleas share turnament mvp http://www.youtube.com/watch?v=ZPamCmPQXAA&feature=results_main&playnext=1&list=PL9E60E8754626517E
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pleas share script endles tower delay five hours
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What can any body help me make a script this player can call or mvp summon zeny cost 1000000000 all models mvp call through the NPC with a 30 - minute time limit
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thangkyou very much how to add a gift and if this is 24 hours in one day or it could be replace data later dateeg 10-hour 1 day ol ol on the second day of 10 hours on the third day ol 4 hours totaling 24 hours a gift 1000 cash and how to check 1000 cash prize how because if it totaling cash 200 000 5515 can pick up gifts
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kk so this is the first day he ol 3 hours or 4 hours or 5 hours a day etc etc and then on days 5 hours 5 hours later, lg etc. The bottom line is calculated up to 24 hours even though he differed on the point ol days and 24 hours to get cash in 1000 and activated through automatically by the NPC-only GM can get the Activate event and there after he got the cash plus gift items 5515 5676 5677 5515 200000 in cash 5676 200000 in cash 5677 200000 in cash
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help me my server is always off by itself map server always switches itself off My server uses rathena15658
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help mi status point erorrr status would str 198 agi 1 vit 1 dex 1 int 1 luk 1 help my my ro level 250 versi eathena 17054
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// ------------------------------------------------------------------------------------------ // ------ rAthena Script Release // Title: Simple 4 vs 4 PVP Gateway // Author: jTynne - [email protected] // Version: 0.1 (Beta) // Notes: // v0.1: This is the UNOPTIMIZED release of a simple 4vs4vs4vs4 PVP gateway. // There are likely bugs in this version. Please report them as you find them! // Please note that this script uses a TON of global variables. Keep that in mind // when using this script in the current version. // ------------------------------------------------------------------------------------------ prontera,161,190,4 script PVP 4vs4 91,{ set .@n$,"[^FF0000PVP Manager^000000]"; set .@charid,getcharid(0); mes .@n$; mes "Would you like to register for a 4vs4 PVP Battle?"; next; menu "Yes",-,"No",L_cancel; if(getmapusers("guild_vs1") > 0) { mes .@n$; mes "There appears to be a match currently in session. Check back momentarily."; close; end; } mes .@n$; mes "Which side of the arena would you like to join?"; next; menu "North ("+$pvp4nA+"/4)",L_north,"South ("+$pvp4nB+"/4)",L_south,"East ("+$pvp4nC+"/4)",L_east,"West ("+$pvp4nD+"/4)",L_west,"Cancel",L_cancel; L_north: if(.@charid == $pvp4nAchar1 || .@charid == $pvp4nAchar2 || .@charid == $pvp4nAchar3 || .@charid == $pvp4nAchar4 || .@charid == $pvp4nBchar1 || .@charid == $pvp4nBchar2 || .@charid == $pvp4nBchar3 || .@charid == $pvp4nBchar4 || .@charid == $pvp4nCchar1 || .@charid == $pvp4nCchar2 || .@charid == $pvp4nCchar3 || .@charid == $pvp4nCchar4 || .@charid == $pvp4nDchar1 || .@charid == $pvp4nDchar2 || .@charid == $pvp4nDchar3 || .@charid == $pvp4nDchar4) { mes .@n$; mes "You may only register once per round."; close; end; } if($pvp4nA < 4) { set $pvp4nA,$pvp4nA+1; if($pvp4nA == 1) { set $pvp4nAchar1,getcharid(0); } if($pvp4nA == 2) { set $pvp4nAchar2,getcharid(0); } if($pvp4nA == 3) { set $pvp4nAchar3,getcharid(0); } if($pvp4nA == 4) { set $pvp4nAchar4,getcharid(0); } if($pvp4nA == 1 || $pvp4nB == 1 || $pvp4nC == 1 || $pvp4nD == 1) { if($pvp4timer == 0 ) { initnpctimer; set $pvp4timer,1; } } mes .@n$; mes "You've joined the selected team. Once the other four teams have filled up, you'll automatically be transferred into the PVP arena. If all four teams do not fill up within the next 30 seconds, this session will be cleared."; npctalk strcharinfo(0)+" has entered the round on the North side."; if($pvp4nA == 4 && $pvp4nB == 4 && $pvp4nC == 4 && $pvp4nD == 4) { stopnpctimer; goto L_begin;} close; end; } goto L_full; L_south: if(.@charid == $pvp4nAchar1 || .@charid == $pvp4nAchar2 || .@charid == $pvp4nAchar3 || .@charid == $pvp4nAchar4 || .@charid == $pvp4nBchar1 || .@charid == $pvp4nBchar2 || .@charid == $pvp4nBchar3 || .@charid == $pvp4nBchar4 || .@charid == $pvp4nCchar1 || .@charid == $pvp4nCchar2 || .@charid == $pvp4nCchar3 || .@charid == $pvp4nCchar4 || .@charid == $pvp4nDchar1 || .@charid == $pvp4nDchar2 || .@charid == $pvp4nDchar3 || .@charid == $pvp4nDchar4) { mes .@n$; mes "You may only register once per round."; close; end; } if($pvp4nB < 4) { set $pvp4nB,$pvp4nB+1; if($pvp4nB == 1) { set $pvp4nBchar1,getcharid(0); } if($pvp4nB == 2) { set $pvp4nBchar2,getcharid(0); } if($pvp4nB == 3) { set $pvp4nBchar3,getcharid(0); } if($pvp4nB == 4) { set $pvp4nBchar4,getcharid(0); } if($pvp4nA == 1 || $pvp4nB == 1 || $pvp4nC == 1 || $pvp4nD == 1) { if($pvp4timer == 0 ) { initnpctimer; } else {set $pvp4timer,1; } } mes .@n$; mes "You've joined the selected team. Once the other four teams have filled up, you'll automatically be transferred into the PVP arena. If all four teams do not fill up within the next 30 seconds, this session will be cleared."; npctalk strcharinfo(0)+" has entered the round on the South side."; if($pvp4nA == 4 && $pvp4nB == 4 && $pvp4nC == 4 && $pvp4nD == 4) { stopnpctimer; goto L_begin;} close; end; } goto L_full; L_east: if(.@charid == $pvp4nAchar1 || .@charid == $pvp4nAchar2 || .@charid == $pvp4nAchar3 || .@charid == $pvp4nAchar4 || .@charid == $pvp4nBchar1 || .@charid == $pvp4nBchar2 || .@charid == $pvp4nBchar3 || .@charid == $pvp4nBchar4 || .@charid == $pvp4nCchar1 || .@charid == $pvp4nCchar2 || .@charid == $pvp4nCchar3 || .@charid == $pvp4nCchar4 || .@charid == $pvp4nDchar1 || .@charid == $pvp4nDchar2 || .@charid == $pvp4nDchar3 || .@charid == $pvp4nDchar4) { mes .@n$; mes "You may only register once per round."; close; end; } if($pvp4nC < 4) { set $pvp4nC,$pvp4nC+1; if($pvp4nC == 1) { set $pvp4nCchar1,getcharid(0); } if($pvp4nC == 2) { set $pvp4nCchar2,getcharid(0); } if($pvp4nC == 3) { set $pvp4nCchar3,getcharid(0); } if($pvp4nC == 4) { set $pvp4nCchar4,getcharid(0); } if($pvp4nA == 1 || $pvp4nB == 1 || $pvp4nC == 1 || $pvp4nD == 1) { if($pvp4timer == 0 ) { initnpctimer; } else {set $pvp4timer,1; } } mes .@n$; mes "You've joined the selected team. Once the other four teams have filled up, you'll automatically be transferred into the PVP arena. If all four teams do not fill up within the next 30 seconds, this session will be cleared."; npctalk strcharinfo(0)+" has entered the round on the East side."; if($pvp4nA == 4 && $pvp4nB == 4 && $pvp4nC == 4 && $pvp4nD == 4) { stopnpctimer; goto L_begin;} close; end; } goto L_full; L_west: if(.@charid == $pvp4nAchar1 || .@charid == $pvp4nAchar2 || .@charid == $pvp4nAchar3 || .@charid == $pvp4nAchar4 || .@charid == $pvp4nBchar1 || .@charid == $pvp4nBchar2 || .@charid == $pvp4nBchar3 || .@charid == $pvp4nBchar4 || .@charid == $pvp4nCchar1 || .@charid == $pvp4nCchar2 || .@charid == $pvp4nCchar3 || .@charid == $pvp4nCchar4 || .@charid == $pvp4nDchar1 || .@charid == $pvp4nDchar2 || .@charid == $pvp4nDchar3 || .@charid == $pvp4nDchar4) { mes .@n$; mes "You may only register once per round."; close; end; } if($pvp4nD < 4) { set $pvp4nD,$pvp4nD+1; if($pvp4nD == 1) { set $pvp4nDchar1,getcharid(0); } if($pvp4nD == 2) { set $pvp4nDchar2,getcharid(0); } if($pvp4nD == 3) { set $pvp4nDchar3,getcharid(0); } if($pvp4nD == 4) { set $pvp4nDchar4,getcharid(0); } if($pvp4nA == 1 || $pvp4nB == 1 || $pvp4nC == 1 || $pvp4nD == 1) { if($pvp4timer == 0 ) { initnpctimer; } else {set $pvp4timer,1; } } mes .@n$; mes "You've joined the selected team. Once the other four teams have filled up, you'll automatically be transferred into the PVP arena. If all four teams do not fill up within the next 30 seconds, this session will be cleared."; npctalk strcharinfo(0)+" has entered the round on the West side."; if($pvp4nA == 4 && $pvp4nB == 4 && $pvp4nC == 4 && $pvp4nD == 4) { stopnpctimer; goto L_begin;} close; end; } goto L_full; L_full: mes .@n$; mes "Sorry, but this team is full. Try another team, please."; close; end; L_begin: npctalk "All four teams have been filled. All participants currently logged in will be transferred to the arena in ten seconds."; sleep2 10000; set .@x,0; L_warploop: while (.@x < 16) { if (.@x == 0) { warpchar "guild_vs1",49,92,$pvp4nAchar1; } else if (.@x == 1) { warpchar "guild_vs1",49,92,$pvp4nAchar2; } else if (.@x == 2) { warpchar "guild_vs1",49,92,$pvp4nAchar3; } else if (.@x == 3) { warpchar "guild_vs1",49,92,$pvp4nAchar4; } else if (.@x == 4) { warpchar "guild_vs1",49,8,$pvp4nBchar1; } else if (.@x == 5) { warpchar "guild_vs1",49,8,$pvp4nBchar2; } else if (.@x == 6) { warpchar "guild_vs1",49,8,$pvp4nBchar3; } else if (.@x == 7) { warpchar "guild_vs1",49,8,$pvp4nBchar4; } else if (.@x == 8) { warpchar "guild_vs1",92,50,$pvp4nCchar1; } else if (.@x == 9) { warpchar "guild_vs1",92,50,$pvp4nCchar2; } else if (.@x == 10) { warpchar "guild_vs1",92,50,$pvp4nCchar3; } else if (.@x == 11) { warpchar "guild_vs1",92,50,$pvp4nCchar4; } else if (.@x == 12) { warpchar "guild_vs1",7,50,$pvp4nDchar1; } else if (.@x == 13) { warpchar "guild_vs1",7,50,$pvp4nDchar2; } else if (.@x == 14) { warpchar "guild_vs1",7,50,$pvp4nDchar3; } else if (.@x == 15) { warpchar "guild_vs1",7,50,$pvp4nDchar4; } else { npctalk "A round is now in session."; goto L_clear;} set .@x, .@x + 1; } goto L_warploop; end; L_cancel: mes .@n$; mes "Do come back if you change your mind."; close; end; OnTimer10000: npctalk "Ten seconds have passed. Entry to the round ends in 20 seconds."; end; OnTimer20000: npctalk "Twenty seconds have passed. Entry to the round ends in 10 seconds."; end; OnTimer30000: npctalk "Thirty seconds have passed and thus I have canceled the round."; stopnpctimer; goto L_clear; L_clear: set $pvp4timer,0; set $pvp4nA,0; set $pvp4nB,0; set $pvp4nC,0; set $pvp4nD,0; set $pvp4nAchar1,0; set $pvp4nAchar2,0; set $pvp4nAchar3,0; set $pvp4nAchar4,0; set $pvp4nBchar1,0; set $pvp4nBchar2,0; set $pvp4nBchar3,0; set $pvp4nBchar4,0; set $pvp4nCchar1,0; set $pvp4nCchar2,0; set $pvp4nCchar3,0; set $pvp4nCchar4,0; set $pvp4nDchar1,0; set $pvp4nDchar2,0; set $pvp4nDchar3,0; set $pvp4nDchar4,0; end; } - script pvp4vs4#1 -1,{ OnPCDieEvent: getmapxy (.@map$, .@x, .@y, 0); if(.@map$ == "guild_vs1") { warp "SavePoint",0,0;} end; OnPCKillEvent: getmapxy (.@map$, .@x, .@y, 0); if( .@map$ == "guild_vs1") { set .@tempn1$,strcharinfo(0); set .@tempn2$,rid2name(killedrid); mapannounce "guild_vs1",""+.@tempn1$+" has killed "+.@tempn2$+".",1,0xD6A4E6;} end; } pleas help my for set my prize blodybranch idont understand script size prize blodybranch script party vs party
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hay emitry What no event tournament mvp pleas share script turnament mvp is turnament mvp http://www.youtube.com/watch?v=ZPamCmPQXAA&feature=results_main&playnext=1&list=PL9E60E8754626517E
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pleas share event turnament mvp
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pleas share spirit wing qyubi naruto shipuden
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share scrpit plss
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is event poring invasion Poring event like this invasion of a different but they can kill each other Poring invasion but the script remains the same event but different in each murder, and hisplace in pvp_n_1_2 and no clone clone character he was killing himself and others but not in the city but in his monster prontera pvp_n_1_2 Poring monster invasion of his can let them kill each other for the grand prize at the invasion of Poring
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http://rathena.org/board/files/go/c611ea0753169206f179e6a1be27851f/jumper-event jumper event is not download or failed download an erorr ocured pleas share jumper event the prize 5 platinum coin
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hey is it true there are mirorr anti rpe wpe https://harmonize.it/ free or price
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hey is it true there are mirorr anti rpe wpe
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pleas share event dice and the prize poring coin
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pleas share anti rpe wpe that cheating is not active
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//########################################################################## //By: ____ _ __ __ ____ _____ # // | ___ __ __ _ | | / /_ _ _ / ___ / ____| # // | || | / _ / /| || | / /| || | || | ___ | (___ # // | || || __/ / / | || |__ // / | || | || |___| ___ # // __|____/_____|____/__|_||____|______/_/__|_||_|__|______/_____) | # //|_____________________________________________________________________/ # // # //########################################################################## // # //== Dice Event # // # //########################################################################## // # //== Automatically starts a dice event every 30 minutes of every hour # // # //== Prize- Change 13723 to any item ID you want the winner to recieved # // # //########################################################################## - script Dice#announcer -1,{ OnInit: disablenpc "prtevent"; hideonnpc "Dice#evnt1"; end; OnMinute30: announce "Dice: We are going to have a Dice event.",0; sleep2 10000; announce "Dice: For those who wants to join, Please proceed to the center of Prontera and enter the Warp Portal.",0; sleep2 10000; announce "Dice: After 1 Minute the Portal will close.",0; sleep2 10000; announce "Dice: So please go to the middle of Prontera and enter the Warp Portal now if you want to join.",0; enablenpc "prtevent"; initnpctimer; end; OnTimer30000: announce "Dice: Last 30 seconds.",0; sleep2 5000; announce "Dice: If you want to join please enter the Warp Portal beside me here in Prontera.",0; end; OnTimer50000: announce "Dice: Last 10 seconds.",0; end; OnTimer55000: announce "Dice: 5.",0; end; OnTimer56000: announce "Dice: 4.",0; end; OnTimer57000: announce "Dice: 3.",0; end; OnTimer58000: announce "Dice: 2.",0; end; OnTimer59000: announce "Dice: 1.",0; end; OnTimer60000: announce "Dice: Time's up.",0; end; OnTimer61000: disablenpc "prtevent"; donpcevent "Dice#evnt1::OnEnable"; stopnpctimer; end; OnTimer62000: announce "Dice: The next Dice event will begin after 30 minutes.",0; end; } //-------------------------------------------------- prontera,152,174,0 warp prtevent 2,2,quiz_01,204,90 //-------------------------------------------------- quiz_01,204,93,6 script Dice#evnt1 715,{ //-------------------------------------------------- mes "[Dice]"; mes "Please tell me your name"; next; input .@name$; if(.@name$ != strcharinfo(0)) { mes "[Dice]"; mes "Are you sure thats your character name?"; close; } mes "[Dice]"; mes "Congrats. You've won."; close2; announce "Dice: We have a winner, "+.@name$+".",0; set #CASHPOINTS, #CASHPOINTS + 10; // Change This item id to what ever you want . item id,amount dispbottom "+10 JenishRO Points"; getitem 7539,5; // SET THE 20085 TO THE ITEM ID OF YOUR PRIZE set zeny,zeny+1000000; warp "prontera",155,182; disablenpc "Dice#evnt1"; end; OnEnable: mapannounce "quiz_01","Dice: We are about to start the Dice event.",0; sleep2 10000; mapannounce "quiz_01","Dice: But before we start the event here's how to play the game. . .",0; sleep2 10000; mapannounce "quiz_01","Dice: I'm only gonna say this once so read carefully.",0; sleep2 10000; mapannounce "quiz_01","Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0; sleep2 10000; mapannounce "quiz_01","Dice: All you have to do is go to the box of the number you want.",0; sleep2 10000; mapannounce "quiz_01","Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0; sleep2 10000; mapannounce "quiz_01","Dice: We will do it again and again until we only have 1 player left on the map.",0; sleep2 10000; mapannounce "quiz_01","Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0; sleep2 10000; mapannounce "quiz_01","Dice: That's that.. Now let's play...",0; sleep2 10000; goto L_Start; end; L_Start: if(getmapusers("quiz_01") == 1) goto L_Champ; if(getmapusers("quiz_01") == 0) goto L_None; if(getmapusers("quiz_01") > 1) { announce "Dice: . . . . .",0; set $@number, rand(1,4); sleep2 10000; announce "Dice: I have a number now. Please go to the box of the number you want.... GO!",0; sleep2 10000; announce "Dice: 5",0; sleep2 5000; announce "Dice: 4",0; sleep2 4000; announce "Dice: 3",0; sleep2 3000; announce "Dice: 2",0; sleep2 2000; announce "Dice: 1",0; sleep2 1000; announce "Dice: Time's up.",0; donpcevent "evnt#1::OnEnable"; announce "Dice: Winning number "+$@number+".",0; if(($@number != 1) && ($@number != 2) && ($@number != 3)) goto L_Lose1; if(($@number != 1) && ($@number != 2) && ($@number != 4)) goto L_Lose2; if(($@number != 1) && ($@number != 3) && ($@number != 4)) goto L_Lose3; if(($@number != 2) && ($@number != 3) && ($@number != 4)) goto L_Lose4; end; } L_Lose1: areawarp "quiz_01",183,81,191,60,"prontera",155,182; areawarp "quiz_01",195,81,203,60,"prontera",155,182; areawarp "quiz_01",207,81,215,60,"prontera",155,182; goto L_Start; end; L_Lose2: areawarp "quiz_01",183,81,191,60,"prontera",155,182; areawarp "quiz_01",195,81,203,60,"prontera",155,182; areawarp "quiz_01",219,81,227,60,"prontera",155,182;; goto L_Start; end; L_Lose3: areawarp "quiz_01",183,81,191,60,"prontera",155,182; areawarp "quiz_01",207,81,215,60,"prontera",155,182; areawarp "quiz_01",219,81,227,60,"prontera",155,182; goto L_Start; end; L_Lose4: areawarp "quiz_01",195,81,203,60,"prontera",155,182; areawarp "quiz_01",207,81,215,60,"prontera",155,182; areawarp "quiz_01",219,81,227,60,"prontera",155,182; goto L_Start; end; L_Champ: mapannounce "quiz_01","Dice: Come to me and tell me your name.",0; hideoffnpc "Dice#evnt1"; end; L_None: disablenpc "Dice#evnt1"; end; } - script evnt#1 -1,{ OnEnable: areawarp "quiz_01",182,94,228,88,"prontera",155,182; areawarp "quiz_01",185,87,188,82,"prontera",155,182; areawarp "quiz_01",197,87,200,82,"prontera",155,182; areawarp "quiz_01",209,87,212,82,"prontera",155,182; areawarp "quiz_01",221,87,224,82,"prontera",155,182; end; } please my script is because I played dice every NPC makes a gift is not always there on the winners and share event dice the prize poring coin and my server is 3ceam only
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pleas request login screen ichigo kurosaki or god of death or narotu uzumaki
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My request is a request costum full beach and entering the tutorial patch costum items inragnarok This costum http://rathena.org/board/topic/56889-showcase-bleach-class-expansion-project/ beach but can not be downloaded
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Fallen Season Prontera by Olrox
anginputih replied to Olrox's topic in Maps & 3D Resources Downloads
olrox this is falllen prontera not download pleas share fallen prontera