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Bin4ry

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Everything posted by Bin4ry

  1. RagRay is down long time ago and why would you want to mix Miruku and RayRay together? They are basically the same.
  2. @personperson49, yes you can patch them by making patch like setting below:
  3. rA follows kRO formula not iRO and we are still using preRE formula because lack of information. However you can always change the formula in battle.c case CR_ACIDDEMONSTRATION: // updated the formula based on a Japanese formula found to be exact [Reddozen] if(tstatus->vit+sstatus->int_) //crash fix md.damage = (int)((int64)7*tstatus->vit*sstatus->int_*sstatus->int_ / (10*(tstatus->vit+sstatus->int_))); else md.damage = 0; if (tsd) md.damage>>=1; if (md.damage < 0 || md.damage > INT_MAX>>1) //Overflow prevention, will anyone whine if I cap it to a few billion? //Not capped to INT_MAX to give some room for further damage increase. md.damage = INT_MAX>>1; break;
  4. http://pastebin.com/raw.php?i=hW81mAyG For conf/group.conf, make sure you have can_trade: false in Group ID 1. Edit: You can also use @lock <password> and @unlock <password> to access.
  5. Your last three line should be: ACCESSORY_MAGICAL_BOOSTER = 873, ACCESSORY_ANGEL_WINGS = 2000, }
  6. Because you have written them in an incorrect format. Show me the content with here.
  7. You don't have to replace every .LUB, just the download a clean LUA of the file you want to edit. accessoryid.lua accname.lua After editing, rename them into .lub instead .lua.
  8. Do you web server translate .html?
  9. You don't need to compile, renaming them works well. Eg: accname.lua > accname.lub
  10. Open up skill.c, and find: case WM_REVERBERATION: interval = limit; val2 = 1; case WM_POEMOFNETHERWORLD: // Can't be placed on top of Land Protector. if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; break; and replace the whole line into: case WM_REVERBERATION: interval = limit; val2 = 1; if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; break; case WM_POEMOFNETHERWORLD: break; Then re-compile.
  11. Can you explain what the script do so we can have more info to script? It only looks like an ordinary monster spawn script in the picture.
  12. Download it from my signature.
  13. Replace into: case WM_POEMOFNETHERWORLD: break; P/S: This will also make Reverberation works under Land Protector.
  14. If not mistaken. They don't have formula because they act as BF_MAGIC which if not defined will read your MATK as damage. as skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
  15. @^rotestserver, you can use mine here. // http://rathena.org/board/topic/66794-broadcaster/#entry148563 prontera,147,172,5 script Broadcast Agent 57,{ set .@Price, 100000; setarray .@Color$[0], "Red", "Green", "Blue"; setarray .@ColorCode$[0], "0xFF0000", "0x00FF00", "0x0000FF"; mes "[broadcaster]"; mes "Hello, ^0055ff" + strcharinfo(0) + "^000000."; mes "Do you want to broadcast something? The price is " + .@Price + "z."; next; if (select("Yes:No") == 2) { mes "[broadcaster]"; mes "Oh that's a bummmer."; mes "Feel free to talk to me again."; close; } if (Zeny < .@Price) { mes "[broadcaster]"; mes "I don't think you have enough zeny."; close; } mes "[broadcaster]"; mes "Now please pick a color:"; next; for (set .@i, 0; .@i < getarraysize(.@Color$); set .@i, .@i + 1) set .@Menu$, .@Menu$ + .@Color$[.@i] + ":"; set .@i,(select(.@Menu$) - 1); mes "[broadcaster]"; mes "Please type your message now:"; next; input .@Msg$; mes "[broadcaster]"; mes "Alright, message is broadcasted now! Thank you."; set Zeny, Zeny - .@Price; announce strcharinfo(0) + ": " + .@Msg$, bc_all, .@ColorCode$[.@i]; close; } Edit: Here is link for proper tabbed ver: http://www.heypasteit.com/clip/0JE5
  16. skill.c case WM_POEMOFNETHERWORLD: // Can't be placed on top of Land Protector. if( map_getcell(src->m, x, y, CELL_CHKLANDPROTECTOR) ) return NULL; break; Remove the whole block.
  17. I thought these has been released years ago, just like most of the server customs.
  18. Not sure did I get your meaning right. What you trying to say is when player select "Payon Dungeon 4" from Warper and it will randomly warp from Dungeon 3 or 4? What's the point for warper then?
  19. Get Notepad++ (Notepad itself can do it also), and press CTRL + H (Replace feature) then Find // and Replace nothing.
  20. Better not, SC_ALL will remove cart as well
  21. You can see a list of item bonuses here: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/doc/item_bonus.txt bonus3 bAutoSpellWhenHit,"LK_PARRYING",10,100; as bonus3 bAutoSpellWhenHit, <skill> , <level> , <chance / 10> ;
  22. Can't seems to find where is WZ_Jupitel calculation locates. However, you can do it by reducing hits in skill_db.txt Highlighted text means Level 1 - 3 Hits, Level 2 - 4 Hits and so on. Reduce it is still a nerf to them.
  23. Annie was saying my script didn't used query SQL to create MVP array menu instead manually typed array. Well that because I saw ur request I just simply rip 1 of Rikimaru script and removed the zeny part. Didn't took a minute to help one other he he.
  24. Bin4ry

    Data Question

    and yet he stills need a patcher to upload the sprite.
  25. You are getting responses because your server does have PCRE script commands, so the SVN disguise event should work.
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