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Showing content with the highest reputation on 06/02/22 in Posts

  1. View File ALL monster drop item with Random Option ALL equipment drop by monster has chance of getting Random-Option. Like MU online every item you found have some (random) option .. now in rathena. ///////////// News update 28/04/2107 due to #2065 one of the requirement was merged in to rathena master so we no longer need any source modification for those who using latest release. ///////////////// UPDATE V.1.0 - 3 random option in each item. V.1.1 - has chance of getting 0-3 option in stead of fixed 3option. V.1.2 - drop chance is lower according to option quantity. Now 3option is rare (not yet applied to weapon). - Fixed error message. pre-re user still getting error message refer to Invalid monster ID. but random-drop-system work fine with this error. get in touch with next update. ///////// Requirement (for athena before bf2461f 28/04/2107) Initial release item random option for monster drop #2065 //////////////// Installation replace the following files. db/re(pre-re)/item_randomopt_group.txt db/re(pre-re)/mob_drop.txt make sure your /db/re(pre-re)/item_randomopt_db.txt is 201 lines (200 sloc) 16.7 KB. add following 6 line at the end of /db/const.txt RDMOPTG_WEP 1 RDMOPTG_EQARM 2 RDMOPTG_EQSH 3 RDMOPTG_EQGAR 4 RDMOPTG_EQFOOT 5 RDMOPTG_EQACC 6 ////////////////// Option Description (DEFAULT) /////////// Drop rate (DEFAULT) same rate as you can see in db/re/item_db.txt customize your droprate by editing db/re(pre-re)/mob_drop.txt ///////// Feel free to PM me Submitter nutminemz Submitted 04/10/2017 Category Source Modifications Video Content Author NuTmineMz
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  2. 4CrAM-Open Hey everyone. Today marks a very special day for the 4CrAM project. A day that will change the private server community. The project has been a big success and it has not only made it possible to have fully working for 4th jobs on private server's a thing but it also allowed me to recover from a difficult situation I was in at the start of the project. Im very thankful to the people who have supported me up to this moment. Without you this project wouldn't of been possible. But its been about a year and a half and with the code finally reaching a point that im happy with it, I feel its time to reveal it to the public. Today is the day I make all of the work ive done up to this point public for the community but with a little extra in it. The code contains fully working 4th jobs, fully working traits system with the sub-stats working 100% official, the AP system fully working, all 4th job skills working, a few new commands along with some others modified for developing purposes, a custom job changer NPC for all the latest jobs, and a few other goodies. But the last feature to be included with this release is something I felt would be a good thing for the player base, overall community, and my way of saying thanks. I don't want players to be divided into 2 sides due to one side having access to 4th jobs and the other side having their character's potential limited. So with this I decided to also release full ready to play support for all of the expanded jobs. This will allow all players to reach their final jobs and gain access to base level 250 and the traits system. However, none of their skills are coded in yet. The power gap between 4th jobs and older renewal era expanded jobs was just too great to keep this from the community and with this release the gap can be minimized. I hope everyone enjoys this release and have as much fun with it as I did coding it all. This is my gift to the community. Enjoy. Also be sure to leave me a thank you if your not too lazy. One final note. CHECKMATE AND FUCK YOU TO A CERTAIN PERSON!!!! You know who you are. >=D 4CrAM-Open Github Link Note: A 2020-09-02bRagexeRE client or newer is needed for 4th jobs access. A 2021-11-17aRagexeRE or newer is needed to access everything. Be sure to adjust the set client date your using in the defines_pre.hpp file. Keep in mind the 2021-11-17 client is still new and issues are likely to still exist with its support. https://github.com/Rytech2/4CrAM-Open
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  3. It seems you are using maps with mapflags nocostume in it. Go to your mapflagsfolder. Open nocostume.txt and you can remove the declared maps there. Trunk\npc\mapflag\nocostume.txt
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