This is my script :
bonus_script "{ bonus bHealPower,100; bonus bAddItemHealRate,100; skill \"NV_FIRSTAID\",1; bonus2 bSkillCooldown,\"NV_FIRSTAID\",5000; autobonus3 \"{}\",1000,5001,142,\"{ specialeffect2 7; sc_start2 SC_L_LIFEPOTION,5000,-1,1; }\"; }",3600,9,1,SI_BLANK;
Everything up to the increased cooldown works, but the autobonus doesnt seem to take effect whenever I use "NV_FIRSTAID". I tried using the autobonus3 part in an item to test it and as expected, it works fine in an item. But if I use bonus_script to add the autobonus3 to a player, nothing happens.