nanakiwurtz Posted November 30, 2014 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted November 30, 2014 November Digest 2014The following digest covers the month of November, 2014. Staffs Changes @tr0n is now a Scripting Leader and German Moderator @Radian is now a Filipino Moderator @Conflicts is now a Support Leader @Luciar is now a Script/DB Developer @Pneuma is now a Community Contributor @Joseph is now a Community Contributor @Lilith is now a Community Contributor @Daegaladh is now a Community Contributor Development Highlights Major updates:The Bug Tracker has been locked, users are invited to make Bug Reports on Github's "Issue" section instead. Script command update: dispbottom "<message>"{,<color>}; (a4f2bdb) Reduced the timer interval from 50ms to 20ms (Official value) (525e817) Script command 'checkvending' will return a value as bitmask: &1 - Vending, &2 - Autotrading, &4 - Buyingstore (bbe733e) Item DB updated up to kRO 2014-10-22 (ca150c5) Bug Fixes:Default battleground icon on non-allies is now visible (6b8c297) Fixed hom_setting problem 0x08 when use teleport skill (bugreport:9292) Fixed issue on packetver 20131223 or newer (43f25e3) Fixed Autobonus not working in combos (bugreport:8300) Fixed bonus2 bVariableCastrate and bonus2 bFixedCastrate (bugreport:9114) Fixed NPC_STONESKIN, NPC_ANTIMAGIC, NPC_MAGICMIRROR (bugreport:6118, bugreport:9375) Fixed "Autocast on magic hit" having it's chance halved (bugreport:9377) No cell stacking implemented (Official version) (bugreport:9378) Fixed Snap Dodge bug (bugreport:3510) Fixed typo in script for RWC2010_Indonesia (Item ID:18509) (c10c05a) Fixed up the damage code in regards of damage against plants (bugreport:9380) Land Mine is now a single target skill, the trap still triggers in a 3x3 area, but will only hit the first target that touches it (Issue:#99) Fixed Ticket Refiner refining above ticket level (1d21607) Fixed Warg Dash not beginning run action when used (Issue:#101) Strongly improved the Waterball implementation (bugreport:9382) Fixed Crimson Fire Formation having a knock-back effect although it shouldn't (bugreport:6949) Bosses are now able to ignore skill-induced walk delay (Issue:#100) Fixed item bonus for Vesper card in pre re (ea6ba2d) Land Protector now behaves like on official servers (bugreport:5237) Ground skill splash ranges updated to their official values (bugreport:5237) Storm Gust's knock-back behavior updated to official (bugreport:5237) Fixed dialog in quests/eden/eden_quests.txt (0edb5c7) Fixed Fire Pillar and Acid bomb skill (08bf511) Magnum Break damage fixed (Issue:#108) Command '@charunban' is fully usable now (Issue:#109) Autobonus3 will now also trigger when using ground skills (bugreport:6434) Fixed trigger chance of the Angelic Ring auto-bonuses (5% -> 10%) and that they didn't display any effect (a0bd016) Improved formula of Assassin Cross of Sunset for both pre-renewal and renewal (Issue:#111) Fixed codes related to directions (bugreport:1322) Removed script command 'getusersname' (bugreport:1024) Fixed @channel ban/unban doesn't recognize player's name with space and map crash caused by it (28601af) The 1st Transcendent Spirit skill will now work as on official servers (Issue:#116) Fixed various problems that caused position lags on the client (Issue:#118) Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed (0fd7ba7) Fixed wrong info on NPC message (69f08f7) Fixed Wurg Dash "miss" when bumps monster (Issue:#104) Fixed '@accountinfo' issue (Issue:#122) Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu (bugreport:9117) Fixed behavior of looter monsters (Issue:#125) Disabled '@accinfo' request in CZ_REQ_ACCOUNTNAME to avoid unnecessary request (bugreport:9186) Fixed Hindsight and Song/Dance skill effect (Issue:#127) Fixed Homunculus crash potential when checking the skill (bugreport:9162) Adjusted new renewal changes and added missing bonus damage modifiers for several skills (bugreport:9280) Statistics 9 authors have pushed 57 commits during this period. On master, 70 files have changed. There have been 2,437 additions and 1,208 deletions. There are 5 merged Pull Requests and 2 Proposed Pull Requests. There are 18 created Issues and 22 Closed Issues. Show your support to rAthena by submitting your Issue or Pull Requests! 5 Quote Link to comment Share on other sites More sharing options...
Playtester Posted December 3, 2014 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 897 Reputation: 248 Joined: 01/30/13 Last Seen: Monday at 09:07 AM Share Posted December 3, 2014 I'm close to having fixed everything that's in my power to fix, so probably my commits will reduce. I'll be frequently checking if there are problems with any of my updates, though. :-) If there is any pre-renewal relevant bug that you always wanted to be fix, feel free to tell me, though! 2 Quote Link to comment Share on other sites More sharing options...
Cydh Posted December 4, 2014 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted December 4, 2014 nice maybe, would be cleaner if u want to list bug fixes, makr it summary or at least group them by job, skill, script, and other regular matter Quote Link to comment Share on other sites More sharing options...
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