Jump to content
  • 0

N>some sripts


chromus28

Question


  • Group:  Members
  • Topic Count:  91
  • Topics Per Day:  0.02
  • Content Count:  263
  • Reputation:   1
  • Joined:  04/25/13
  • Last Seen:  

Hi guys,

Just wanna ask if its possible to make the warg tamed? what i mean is example for Falcon clip we can use Falcon and on Merchant Clip we can use Pushcart? it is possible to make some Warg Clip? if can what the script for it?

Link to comment
Share on other sites

3 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  14
  • Topics Per Day:  0.00
  • Content Count:  317
  • Reputation:   63
  • Joined:  11/13/11
  • Last Seen:  

Are you referring to this item perhaps? I'll be moving this to database support. Also,

please enlighten us on what you meant by tamed, 'cause last time I checked, Pushcarts can't be tamed. (jk)

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  91
  • Topics Per Day:  0.02
  • Content Count:  263
  • Reputation:   1
  • Joined:  04/25/13
  • Last Seen:  

Are you referring to this item perhaps? I'll be moving this to database support. Also,

please enlighten us on what you meant by tamed, 'cause last time I checked, Pushcarts can't be tamed. (jk)

yes but i want it to be on clip? just like on falcon clip by using that clip any job can use falcon

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  14
  • Topics Per Day:  0.00
  • Content Count:  104
  • Reputation:   27
  • Joined:  12/05/13
  • Last Seen:  

Try this?

 

 

*checkoption(<option number>)
*checkoption1(<option number>)
*checkoption2(<option number>)
*setoption <option number>{,<flag>};

The 'setoption' series of functions check for a so-called option that is set on
the invoking character. 'Options' are used to store status conditions and a lot
of other non-permanent character data of the yes-no kind. For most common cases,
it is better to use 'checkcart','checkfalcon','checkriding' and other similar
functions, but there are some options which you cannot get at this way. They
return 1 if the option is set and 0 if the option is not set.

Option numbers valid for the first (option) version of this command are:

0x1       - Sight in effect.
0x2       - Hide in effect.
0x4       - Cloaking in effect.
0x8       - Cart number 1 present.
0x10      - Falcon present.
0x20      - Peco Peco present.
0x40      - GM Perfect Hide in effect.
0x80      - Cart number 2 present.
0x100     - Cart number 3 present.
0x200     - Cart number 4 present.
0x400     - Cart number 5 present.
0x800     - Orc head present.
0x1000    - The character is wearing a wedding sprite.
0x2000    - Ruwach is in effect.
0x4000    - Chasewalk in effect.
0x8000    - Flying or Xmas suit.
0x10000   - Sighttrasher.
0x100000  - Warg present.
0x200000  - The character is riding a warg.

...read script_commands.txt for more info

 

Untested:

....{},{ setoption 0x100000; },{ setoption 0x100000,0; }

This should add a warg to the character if the item is equipped, and remove the warg if it's unequipped. I do not guarantee that this will work, whatsoever.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...