Fluffle Puff Posted August 28, 2014 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 375 Reputation: 88 Joined: 12/30/11 Last Seen: May 3, 2016 Share Posted August 28, 2014 I want to Proffessor can walk even if he/she casting an emergency call. (only in casttles) Thank you ! Quote Link to comment Share on other sites More sharing options...
Radian Posted August 28, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted August 28, 2014 (edited) You can use this guide http://rathena.org/board/topic/73709-how-to-allow-movement-while-casting-emergency-call-on-professor-job/ Edited August 28, 2014 by Ginji Quote Link to comment Share on other sites More sharing options...
Fluffle Puff Posted August 28, 2014 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 375 Reputation: 88 Joined: 12/30/11 Last Seen: May 3, 2016 Author Share Posted August 28, 2014 Thank you but the code is outdated Please, any help would be great. Thank you. Quote Link to comment Share on other sites More sharing options...
Limestone Posted August 28, 2014 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted August 28, 2014 (edited) Thank you but the code is outdated Please, any help would be great. Thank you. It's not outdated. in src/map/unit.c Line: 1143 remove the bold text. if (ud->skilltimer != INVALID_TIMER && ud->skill_id != LG_EXEEDBREAK && (!sd || !pc_checkskill(sd, SA_FREECAST) || skill_get_inf2(ud->skill_id)&INF2_GUILD_SKILL)) return 0; // Prevent moving while casting Then recompile. Edited August 28, 2014 by Rage Quote Link to comment Share on other sites More sharing options...
Fluffle Puff Posted August 28, 2014 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 375 Reputation: 88 Joined: 12/30/11 Last Seen: May 3, 2016 Author Share Posted August 28, 2014 Thank you but the code is outdated Please, any help would be great. Thank you. It's not outdated. in src/map/unit.c Line: 1143 remove the bold text. if (ud->skilltimer != INVALID_TIMER && ud->skill_id != LG_EXEEDBREAK && (!sd || !pc_checkskill(sd, SA_FREECAST) || skill_get_inf2(ud->skill_id)&INF2_GUILD_SKILL)) return 0; // Prevent moving while casting Then recompile. Thank you but I got this error: unit.c: In function ‘unit_can_move’: unit.c:1144: error: expected ‘)’ before ‘return’ unit.c:1178: error: expected expression before ‘}’ token make[1]: *** [obj_sql/unit.o] Error 1 make[1]: Leaving directory `/home/demonhigh/trunk/src/map' make: *** [map] Error 2 Quote Link to comment Share on other sites More sharing options...
Limestone Posted August 28, 2014 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted August 28, 2014 remove the last ')' Quote Link to comment Share on other sites More sharing options...
Radian Posted August 28, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted August 28, 2014 (edited) if (ud->skilltimer != INVALID_TIMER && ud->skillid != LG_EXEEDBREAK && (!sd || !pc_checkskill(sd, SA_FREECAST) || skill_get_inf2(ud->skillid)&INF2_GUILD_SKILL)) and remove this || skill_get_inf2(ud->skillid)&INF2_GUILD_SKILL) or it should be like this if (ud->skilltimer != INVALID_TIMER && ud->skillid != LG_EXEEDBREAK && (!sd || !pc_checkskill(sd, SA_FREECAST)) Edited August 28, 2014 by Ginji Quote Link to comment Share on other sites More sharing options...
Fluffle Puff Posted August 28, 2014 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 375 Reputation: 88 Joined: 12/30/11 Last Seen: May 3, 2016 Author Share Posted August 28, 2014 Thank you, it didnt give errors in console but it does not work Quote Link to comment Share on other sites More sharing options...
Fluffle Puff Posted August 30, 2014 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 375 Reputation: 88 Joined: 12/30/11 Last Seen: May 3, 2016 Author Share Posted August 30, 2014 (edited) I am wondering if someone can update the code ! Edited September 1, 2014 by Fluffle Puff Quote Link to comment Share on other sites More sharing options...
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Fluffle Puff
I want to Proffessor can walk even if he/she casting an emergency call. (only in casttles) Thank you !
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