The forums will be going offline for an extended maintenance period at 1400hrs GMT on 19th June 2025. The number of hours for this downtime is intentionally not advertised due to the nature of these upgrades.
×
- 0
Need to Fix Bug on Emperium Breaker Test Room
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
Yonko
so the script works fine until I encounter a bug which players abused it
so this how the bug occur when the breaker enter the designated room let say room 1 and so the character will warp out the problem occurs is the script triggers about 5 seconds before the Emperium spawn, when you leave the room without breaking the emperium you will just warped out and when you came back on room 1 the emperium still there and free to hit until it will be broken so the result on time test in breaking is negative like (example: Your Time is "-1Minute 34Seconds) how will i trigger once the character leave the room which is the emperium is not been destroyed will be reset i mean when the character tries again to get in on the room it will start on spawning a new one not the old emperium
here's my script
http://pastebin.com/z9DWq5vw
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.