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How to keep the second password alert even when @jump or @warp
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sneakz
I'm using this Ingame Second Password from rosemount and I modified some of it just to add some effects but it seems players could use @warp or @jump to avoid this security. Normally the script has the sc_berserk to prevent the players from warping or jumping but few of them manage to jump or warp while in the status.
Is there a way to re-alert this secondary password if they use @jump or @warp? Like a loop or something just like Antibot killer 6 of Myzter. Even if you jump or warp it will still ask you to answer the bot killer. How can I also add a timer wherein after 60 seconds if they don't answer the secondary password they would be kicked out.
Edited by sneakzLink to comment
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