Radian Posted August 14, 2014 Posted August 14, 2014 (edited) can i request a script that will announce when the MVP is alive? or a custom monster? everytime they re spawn it will announce like this.. "MVP Name" has revive back from the dead. and looking for preys and when a player kill the MVP it will announce again that i will re spawn in [MVP respawn rate time]. is it possible? Edited August 14, 2014 by Ginji Quote
Norm Hmuryj Posted August 14, 2014 Posted August 14, 2014 U need that NPC which hold on place after mvp killing (MvP killed 15:46:05 by Someone) and add new check for MvP respawn. Quote
Radian Posted August 14, 2014 Author Posted August 14, 2014 Yes, an NPC that will announce that "MVP Name" has re spawn. and announce again when it will be back. Quote
Lugia Posted December 21, 2014 Posted December 21, 2014 up for this need this script also. UP! any update? Quote
Omnipotent Posted December 22, 2014 Posted December 22, 2014 src/mob.c Change: // MvP tomb [GreenBox] if ( md->tomb_nid ) mvptomb_destroy(md); to: // MvP tomb [GreenBox] if ( md->tomb_nid ) { char message[128]; sprintf(message,"MVP %s has revive back from the dead, and looking for preys.",md->db->name); intif_broadcast(message,strlen(message)+1,BC_DEFAULT); mvptomb_destroy(md); } Obviously, recompile. Quote
Lugia Posted December 24, 2014 Posted December 24, 2014 Omnipotent I got an error with this while compiling : BC_DEFAULT invalid function. up for this need help pls. Quote
Question
Radian
can i request a script that will announce when the MVP is alive? or a custom monster? everytime they re spawn it will announce like this..
and when a player kill the MVP it will announce again that i will re spawn in [MVP respawn rate time].
is it possible?
Edited by Ginji5 answers to this question
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