greyman15 Posted August 5, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 26 Reputation: 2 Joined: 06/28/14 Last Seen: December 9, 2021 Share Posted August 5, 2014 (edited) the portal in poring catcher event script(automated) appears every time I load the server when I used the command @reloadscript it dissappear and fine the script is working, when i log a character and warp into prontera where the portal for pc event is appearing again.. here's the screenshots: when i use @reloadscript when I log in a new character it appears... help! how to get rid of this portal so everytime i load my server it would not appear again? Edited August 5, 2014 by greyman15 Quote Link to comment Share on other sites More sharing options...
Lelouch vi Britannia Posted August 5, 2014 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted August 5, 2014 Try this one... http://pastebin.com/n5RZcR04 Quote Link to comment Share on other sites More sharing options...
greyman15 Posted August 5, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 26 Reputation: 2 Joined: 06/28/14 Last Seen: December 9, 2021 Author Share Posted August 5, 2014 thanks it works!! and also how about the automated disguise event that i download it appears to be working fine but after the announce in-game nothing happens!! this is the script: //===== Athena Script ======================================== //= Disguise Event NPC //===== By: ================================================== //= Masao //===== Current Version: ===================================== //= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= Disguise Event //===== Additional Comments: ================================= //= Version 1.0 if there are any Bugs please let me know. //= Version 2.0 Added multiple Rounds, better functionality //= and check if already someone won the Round. //============================================================ turbo_room,100,99,3 script DisguiseAnnouncer -1,{ OnClock0300: OnClock0700: OnClock1100: OnClock1500: OnClock1900: OnClock2300: set $@Monster,1000+rand(1,323); set $MonsterName$,getmonsterinfo($@Monster,0); set $@startdisguise,1; setnpcdisplay "Disguise Event",795; announce "The [Disguise Event] is starting now!",0; end; } quiz_02,305,245,4 script Disguise Event 795,{ set .@npcname$,"[^0000FFDisguise NPC^000000]"; if (getgmlevel() >= 60) goto LDisguiseAdmin; if ($@startdisguise==1) goto LDisguise; mes .@npcname$; mes "Hi, how can i help you?"; next; menu "How does it work?",-,"Cancel.",LCancel; mes .@npcname$; mes "This is an very easy Event."; mes "At the beginning of the Event i will disguise myself into a randomly chosen Monster."; mes "After i've done that, you've to put the correct Name into the Box."; next; mes "If the name was correct, you win a Prize! if it was wrong, just try again ;)"; mes "And that's it! Good luck."; close; LCancel: close; LDisguiseAdmin: mes .@npcname$; mes "^FF0000~Hi GM "+strcharinfo(0)+", what can i do for you?~^000000"; switch(select("Start Event:End Event:Check Prize:Set Prizes:Rounds:Nothing")) { case 1: next; mes .@npcname$; mes "Would you like to start the Event now?"; switch(select("Yes:No")) { case 1: next; set $@Monster,1000+rand(1,323); set $MonsterName$,getmonsterinfo($@Monster,0); set $@startdisguise,1; setnpcdisplay "Disguise Event",795; announce "The [Disguise Event] starts now in Comodo!",0; close; case 2: next; mes .@npcname$; mes "Ok, bye."; close; } case 2: next; mes .@npcname$; mes "Would you like to End the Event now?"; switch(select("Yes:No")) { case 1: next; set $@Monster,0; set $@Round,0; set $@startdisguise,0; setnpcdisplay "Disguise Event",795; announce "The [Disguise Event] has been ended by an GM! There will be no prizes!",0; close; case 2: next; mes .@npcname$; mes "Ok, bye."; close; } case 3: next; mes .@npcname$; mes "^FF0000~The current winning Prize is ^000000 ^008000"+$prize_item_amount+" "+getitemname($prize_item_id)+".^000000"; next; goto LDisguiseAdmin; case 4: next; mes .@npcname$; mes "^FF0000~What should the Prize be? Please insert the Item ID.~^000000"; input $prize_item_id; next; mes .@npcname$; mes "^FF0000~Now the amount?~^000000"; input $prize_item_amount; next; mes .@npcname$; mes "^FF0000~So, the Prize is^000000 ^008000"+$prize_item_amount+" "+getitemname($prize_item_id)+"^000000? ^FF0000Great.~^000000"; emotion 33; next; goto LDisguiseAdmin; case 5: next; mes .@npcname$; mes "Here you can set how many Rounds will be played each time the Event Starts"; input $Rounds; next; mes "^FF0000~So, there will be ^FF0000"+$Rounds+" Rounds played.^000000"; next; goto LDisguiseAdmin; case 6: next; mes .@npcname$; mes "Ok, bye."; close; } LDisguise: mes .@npcname$; mes "Insert the correct Monstername ;)"; input $@MonsterInput$; if ($@disguisewin==1) { mes "Someone already won this Round!!"; close; } if($@MonsterInput$==$MonsterName$) goto LCorrect; if($@MonsterInput$!=$MonsterName$) goto LCancel; close; LCorrect: announce ""+strcharinfo(0)+" won! I was disguised as: "+$MonsterName$+"",0; getitem $prize_item_id,$prize_item_amount; set $@Round,$@Round+1; set $@disguisewin,1; if ($@Round!=$Rounds) goto LRound; if ($@Round==$Rounds) goto LGameover; set $@startdisguise,0; setnpcdisplay "Disguise Event",795; close; LRound: set $@Monster,1000+rand(1,323); set $MonsterName$,getmonsterinfo($@Monster,0); set $@disguisewin,0; setnpcdisplay "Disguise Event",$@Monster; close; LGameover: set $@Round,0; set $@startdisguise,0; set $@disguisewin,0; setnpcdisplay "Disguise Event",795; npctalk "Thank you all for playing. That was the last round of the Disguise Event. See you next time."; close; } Quote Link to comment Share on other sites More sharing options...
Question
greyman15
the portal in poring catcher event script(automated) appears every time I load the server
when I used the command @reloadscript it dissappear and fine the script is working, when
i log a character and warp into prontera where the portal for pc event is appearing again..
here's the screenshots:
when i use @reloadscript
when I log in a new character it appears...
help! how to get rid of this portal so everytime i load my server it would not
appear again?
Edited by greyman15Link to comment
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