ohyono Posted July 3, 2014 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 56 Reputation: 15 Joined: 01/10/12 Last Seen: June 8, 2023 Share Posted July 3, 2014 Hello rathena friends I wonder if it is possible that a weapon can equip a specific type of bullet. I made this script and it works halfway, but I would like to completely work. function script 22mm { OnInit: if((getequipisequiped(EQI_HAND_R)==13116) || (getequipisequiped(EQI_HAND_R)==13154)) { unequip EQI_HAND_R; } } this is the item_db 13200,22mm_Bullet,22mm Bullet,10,1,,2,10,,,,0x41000000,63,2,32768,,1,,3,{ },{ callfunc "22mm",1; },{} I Hope you can help me. Quote Link to comment Share on other sites More sharing options...
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ohyono
Hello rathena friends
this is the item_db
I Hope you can help me.
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