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Posted (edited)

i need a script for when an player kill a monster event he'll get a Event Point, but idk how i can configure this, i was make a var #Event_Point but didn't work , maybe i need to make a sql for this ? any1 can explain me how i can do this ?

Edited by ZelosAvalon

1 answer to this question

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Posted


event_map,100,100,5 script Start Event 100,{

monster "event_map",0,0,"--ja--",2001,100,"OnMobDeath";

end;

OnMobDeath:

#event_points++;

dispbottom "You have "+#event_points+" event point(s).";

}

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