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-	script	Sample	-1,{
	OnPCLoadMapEvent:
		getmapxy .@map$, .@x, .@y, 0;
		if ( .@map$ == "guild_vs1" ) {
			 query_sql "SELECT `guild_lv` FROM `guild` WHERE `guild_id` = '" +getcharid(2)+ "'",.@c;			if ( .@c > 30 ) {
				message strcharinfo(0),"Your guild members are over the limit";
				sleep2 2000;
				warp "prontera",150,150;
			}
		}
		end;
}
guild_vs1	mapflag	loadevent

Help to make this work on multiple castles

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Posted


- script Sample -1,{

OnPCLoadMapEvent:

.@map$ = strcharinfo(3);

if ( .@map$ == "guild_vs1" || .@map$ == "guild_vs2" || .@map$ == "guild_vs3" ) {

query_sql "SELECT `guild_lv` FROM `guild` WHERE `guild_id` = '" +getcharid(2)+ "'",.@c;

if ( .@c > 30 ) {

message strcharinfo(0),"Your guild members are over the limit";

sleep2 2000;

warp "prontera",150,150;

}

}

end;

}

guild_vs1 mapflag loadevent

guild_vs2 mapflag loadevent

guild_vs3 mapflag loadevent

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