Fresh prince Posted May 9, 2014 Posted May 9, 2014 - script Sample -1,{ OnPCLoadMapEvent: getmapxy .@map$, .@x, .@y, 0; if ( .@map$ == "guild_vs1" ) { query_sql "SELECT `guild_lv` FROM `guild` WHERE `guild_id` = '" +getcharid(2)+ "'",.@c; if ( .@c > 30 ) { message strcharinfo(0),"Your guild members are over the limit"; sleep2 2000; warp "prontera",150,150; } } end; } guild_vs1 mapflag loadevent Help to make this work on multiple castles Quote
Capuche Posted May 9, 2014 Posted May 9, 2014 - script Sample -1,{ OnPCLoadMapEvent: .@map$ = strcharinfo(3); if ( .@map$ == "guild_vs1" || .@map$ == "guild_vs2" || .@map$ == "guild_vs3" ) { query_sql "SELECT `guild_lv` FROM `guild` WHERE `guild_id` = '" +getcharid(2)+ "'",.@c; if ( .@c > 30 ) { message strcharinfo(0),"Your guild members are over the limit"; sleep2 2000; warp "prontera",150,150; } } end; } guild_vs1 mapflag loadevent guild_vs2 mapflag loadevent guild_vs3 mapflag loadevent 1 Quote
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Fresh prince
Help to make this work on multiple castles
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