alone20 Posted May 7, 2014 Posted May 7, 2014 i would like to ask help to make all MVP auto give TCG to player who kill them. Thank you in advance! Quote
EL Dragon Posted May 7, 2014 Posted May 7, 2014 - script MvP_Kill -1,{ OnNPCKillEvent: setarray .mobid[0],1511,1734,1492,1647,1785,1630,1399,1039,1874,1251,2068,1272,1719,1046,1389,1112,1115,1957, 1418,1871,1252,1768,1086,1688,1646,1373,1147,1059,1150,1956,2022,1087,1190,1038,1157,1159,1502,1623,1650,1583, 1708,1312,1751,1685,1648,1917,1658; // MvP Ids for (set .@c, 0; .@c < getarraysize(.mobid); set .@c, .@c + 1){ if (killedrid == .mobid[.@c]){ getitem 7227,1; } } end; } Quote
Prevalence Posted May 7, 2014 Posted May 7, 2014 - script MvP_Kill -1,{ OnNPCKillEvent: setarray .mobid[0],1511,1734,1492,1647,1785,1630,1399,1039,1874,1251,2068,1272,1719,1046,1389,1112,1115,1957, 1418,1871,1252,1768,1086,1688,1646,1373,1147,1059,1150,1956,2022,1087,1190,1038,1157,1159,1502,1623,1650,1583, 1708,1312,1751,1685,1648,1917,1658; // MvP Ids for (set .@c, 0; .@c < getarraysize(.mobid); set .@c, .@c + 1){ if (killedrid == .mobid[.@c]){ getitem 7227,1; } } end; } Use OnInit for setarray .mobid dude -.- or you can use my script - script MvP_Kill -1,{ end; OnNPCKillEvent: .@checkmvp = compare(.MvPID$,""+killedrid); if( .@checkmvp ) { if( !.Chance || (.Chance && .Chance > rand(10000)) ) getitem .Reward, 1; } end; OnInit: .Chance = 1000; // 1000 = 10%, 0 = turn off chance drop mode, 100% drop .MvPID$ = "1511,1734,1492,1647,1785,1630,1399,1039,1874,"+ "1251,2068,1272,1719,1046,1389,1112,1115,1957,1418,1871,1252,1768,"+ "1086,1688,1646,1373,1147,1059,1150,1956,2022,1087,"+ "1190,1038,1157,1159,1502,1623,1650,1583,"+ "1708,1312,1751,1685,1648,1917,1658"; // MvP Ids .Reward = 501; // Reward Item ID end; } Quote
sandbox Posted May 8, 2014 Posted May 8, 2014 or... - script sample -1,{ OnNPCKillEvent: if(getmonsterinfo(killedrid,22)) getitem 7227,1; end; } Quote
Question
alone20
i would like to ask help to make all MVP auto give TCG to player who kill them. Thank you in advance!
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