Jump to content
  • 0

mapindex_name2id: Map "schg_cas01" not found in index list!


johnbond

Question


  • Group:  Members
  • Topic Count:  113
  • Topics Per Day:  0.03
  • Content Count:  457
  • Reputation:   11
  • Joined:  02/17/13
  • Last Seen:  

Hello guys,

 

I have 2 problems which I cant seem to resolve. I removed all Woe 2nd edition maps from my server for a project I am doing. I removed the maps from map_index.txt and maps_athena.conf but still I get these errors on map console when opening:

 

Problem 1:

 

 

    -'[1;37m1445[0m' Warps
    -'[1;37m109[0m' Shops
    -'[1;37m2745[0m' Scripts
    -'[1;37m1496[0m' Spawn sets
    -'[1;37m24394[0m' Mobs Cached
    -'[1;37m0[0m' Mobs Not Cached
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "schg_cas01" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "schg_cas02" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "schg_cas03" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "schg_cas04" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "schg_cas05" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "arug_cas01" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "arug_cas02" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "arug_cas03" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "arug_cas04" not found in index list!
[06:06:03][1;36m[Debug][0m: mapindex_name2id: Map "arug_cas05" not found in index list!
[06:06:17][1;32m[status][0m: Event '[1;37mOnInit[0m' executed with '[1;37m187[0m' NPCs.[K
[06:06:17][1;32m[status][0m: Server is '[1;32mready[0m' and listening on port '[1;37m5121[0m'.

[06:06:17][1;32m[status][0m: Attempting to connect to Char Server. Please wait.

 

 

and also on the last part is another set of errors:

 

Problem2:

 

[06:06:17][1;32m[status][0m: Event '[1;37mOnInterIfInit[0m' executed with '[1;37m0[0m' NPCs.
[06:06:17][1;32m[status][0m: Event '[1;37mOnInterIfInitOnce[0m' executed with '[1;37m21[0m' NPCs.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=20 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=21 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=22 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=23 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=24 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=25 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=26 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=27 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=28 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=29 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=30 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=31 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=32 not found.
[06:06:17][1;31m[Error][0m: guild_castlealldataload Castle id=33 not found.
[06:06:17][1;32m[status][0m: Map sending complete. Map Server is now online.
[06:06:17][1;37m[info][0m: Received Fame List of '[1;37m30[0m' characters

 

I already removed those maps from my files (map_index.txt and maps_athena.conf) but its still looking for it though I have not recompiled my map_cache.dat but I think it is not needed if just removing maps not adding them . What am I missing here?

 

Any input is welcome and is greatly appreciated.

 

Thank you in advance guys. :)

Link to comment
Share on other sites

3 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  25
  • Topics Per Day:  0.01
  • Content Count:  509
  • Reputation:   80
  • Joined:  11/20/11
  • Last Seen:  

you are remove the the map
but there are script tries to access those maps

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  113
  • Topics Per Day:  0.03
  • Content Count:  457
  • Reputation:   11
  • Joined:  02/17/13
  • Last Seen:  

you are remove the the map

but there are script tries to access those maps

So basically these are scripts that were trying to load or access these maps? Hmm as I have remembered scripts have already been commented out.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  25
  • Topics Per Day:  0.01
  • Content Count:  509
  • Reputation:   80
  • Joined:  11/20/11
  • Last Seen:  

everyscript with name of the castle map cause the first Error
(Script,Mapflag)

 

i just look into yours
the second came from core that tries to load all castle data
(Removed on maps data, but still defined on core side)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...