Shade Posted May 3, 2014 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 123 Reputation: 29 Joined: 04/09/12 Last Seen: February 10, 2021 Share Posted May 3, 2014 Hey guys, I've made a HEAVILY customized server (especially in the skill) and it is really close to completion (will be open for closed beta soon-ish). I wanted to introduce the server to rA. Unfortunately, since I made major change on the EXP table instead of the rates (still x1 for all), I don't know what category of server does it belongs. It is not that hard to level up but then again, it is not easy either. Most of the heavy modification is done on existing skills and so far there are no custom skills added. I don't know if I should put it under projects. Let me know what you think. Thanks, Shade Quote Link to comment Share on other sites More sharing options...
Pneuma Posted May 4, 2014 Group: Members Topic Count: 82 Topics Per Day: 0.02 Content Count: 846 Reputation: 138 Joined: 02/26/14 Last Seen: March 7, 2018 Share Posted May 4, 2014 If your rates are default but you changed the exp table to make it higher than default, I would suggest putting it under Medium Rates as "Custom XP Table" or something 1 Quote Link to comment Share on other sites More sharing options...
Squishyyy Posted May 4, 2014 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 60 Reputation: 19 Joined: 11/20/11 Last Seen: March 9, 2024 Share Posted May 4, 2014 I've seen other heavily custom servers do this before. They usually end up in LR because in the end the number's all that matters. 1 Quote Link to comment Share on other sites More sharing options...
sandbox Posted May 5, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: Wednesday at 09:36 AM Share Posted May 5, 2014 Based on experience, most heavily customized servers are HR/SHR. Quote Link to comment Share on other sites More sharing options...
Shade Posted May 5, 2014 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 123 Reputation: 29 Joined: 04/09/12 Last Seen: February 10, 2021 Author Share Posted May 5, 2014 So many different opinions as expected. How about this, players have to kill about 20 monsters their level on average to level up. What rate should that be? Quote Link to comment Share on other sites More sharing options...
sandbox Posted May 5, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: Wednesday at 09:36 AM Share Posted May 5, 2014 Every level, regardless of the exp gained? Midrate Quote Link to comment Share on other sites More sharing options...
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