Jump to content
  • 0

Question

Posted

Hey, so i have this;

-	script	battle#base	-1,{
	OnTouch:
		sc_end sc_all;
}

schg_cas06,1,1,6	duplicate(battle#base)	battle#1	-1,1000,1000

I want it to dispell everything except bles and agi.

 

I also want it to link only soul linkers and stalkers after the dispell.

 

Can someone please help with this?

3 answers to this question

Recommended Posts

Posted

okay this is what i have;

-	script	battle_castle#bbase	-1,{
	OnTouch:
		sc_end sc_all;
		percentheal 100,100;
		specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10;
		specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10;
		dispbottom "AGI/BLESS Complete - HP/SP Fully Regenerated 100%";
		if(Class == 4049)
			sc_start4 SC_SPIRIT,240000,5,461,0,0;
		else if(Class == 4018)
			sc_start4 SC_SPIRIT,240000,5,456,0,0;
		end;
}

I got the bless, agi and heal but i didint get the soul link.


nvm, its working :)

-	script	battle_castle#bbase	-1,{
	OnTouch:
		sc_end sc_all;
		percentheal 100,100;
		sc_start SC_BLESSING,240000,10;
		sc_start SC_INCREASEAGI,240000,10;
		dispbottom "AGI/BLESS Complete - HP/SP Fully Regenerated 100%";
		switch( Class ) {	
			case /*Job_Stalker	*/4018:
				set(.@SL,456);
				break;
			case /*Job_Soul_Linker	*/4049:
				set(.@SL,461);
		}
		if(!.@SL) end;
		sc_start4 sc_spirit, 240000, 5, .@SL, 0, 0;
		skilleffect .@SL, 5;
		end;
}
Posted
schg_cas06,1,1,6	script	battle#base	-1,1,1,{
	
	OnTouch:
		sc_end sc_all;
		sc_start SC_BLESSING,240000,10;
		sc_start SC_INCAGI,240000,10;
		if(Class == 4049)
			sc_start4 SC_SPIRIT,240000,5,461,0,0;
		else if(Class == 4018)
			sc_start4 SC_SPIRIT,240000,5,456,0,0;
		end;
}

Try

Posted

Hey, so i have this;

-	script	battle#base	-1,{
	OnTouch:
		sc_end sc_all;
}

schg_cas06,1,1,6	duplicate(battle#base)	battle#1	-1,1000,1000

I want it to dispell everything except bles and agi.

 

I also want it to link only soul linkers and stalkers after the dispell.

 

Can someone please help with this?

Just saying.. You used a "OnTouch" command, so, how can a character touch something that don't even exist? (=/ don't get it...)

schg_cas06,1,1,6    script    battle#base    -1 <- ,1,1,{
   -> OnTouch:
        sc_end sc_all;

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...