donpedro Posted April 1, 2014 Posted April 1, 2014 i added some custom armor and it works fine. but when i tried to add some custom headgear it doesnt show up when i equipped it. i already diffed my client to increase view id upto 30000. im using 2012-04-10 client this is my item_db.txt29006,Upgraded_Fire_Wolf,Upgraded Fire Wolf,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1007,{},{},{} accname.lua/lub [ACCESSORY_IDs.ACCESSORY_UPGRADED_FIRE_WOLF] = "_firewolf", accessoryid.lua/lub ACCESSORY_UPGRADED_FIRE_WOLF = 1007, the sprite files are in correct directory. there is no error when i ryt click the item and drop it. can someone help me?. Quote
krisnx Posted April 1, 2014 Posted April 1, 2014 in patch diff your client , you're using patch read data folder first or not ? Quote
donpedro Posted April 1, 2014 Author Posted April 1, 2014 (edited) in patch diff your client , you're using patch read data folder first or not ? im using read data folder first since i didnt convert it to grf yet. anyone? pls help me. Edited April 1, 2014 by donpedro Quote
dhaisuke Posted April 2, 2014 Posted April 2, 2014 can you post the .act and .spr for the filename of your firewolf? Quote
Question
donpedro
i added some custom armor and it works fine.
but when i tried to add some custom headgear it doesnt show up when i equipped it.
i already diffed my client to increase view id upto 30000.
im using 2012-04-10 client
this is my item_db.txt
29006,Upgraded_Fire_Wolf,Upgraded Fire Wolf,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1007,{},{},{}
accname.lua/lub
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