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Monster not RE spawning


NexusXVI

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Ok so i tried to make a small script that consist of a small map with monster spawns (followed the wiki).. It was working, yes.. But after killing everything inside the monsters just wont RE spawn..

Here is what I did..

ayothaya,143,156,6	script	Leveling Room	534,{
	warp "ama_test.gat",50,103;
}

// Monsters

ama_test,0,0,0,0	monster	Poring	1002,9,1000,500,0
ama_test,0,0,0,0	monster	Poring	1002,9,1000,500,0
ama_test,0,0,0,0	monster	Poring	1002,9,1000,500,0
ama_test,0,0,0,0	monster	Poporing	1031,9,1000,500,0
ama_test,0,0,0,0	monster	Poporing	1031,9,1000,500,0
ama_test,0,0,0,0	monster	Poporing	1031,9,1000,500,0
ama_test,0,0,0,0	monster	Drops	1113,9,1000,500,0
ama_test,0,0,0,0	monster	Drops	1113,9,1000,500,0
ama_test,0,0,0,0	monster	Drops	1113,9,1000,500,0
ama_test,0,0,0,0	monster	Marin	1242,9,1000,500,0
ama_test,0,0,0,0	monster	Santa Poring	1062,10,1000,500,0
//

ama_test,43,114,6	script	Get Out	534,{
	warp	"ayothaya.gat"	,151,160;
}

.. so if anyone can actually help?.. would appreciate it.

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The way you've written it, your mobs will respawn at some random coordinate on ama_test after 1-1.5 seconds. A possibility is that the monsters are respawning, just not in your room; after reviewing the map, there appears to be two rooms separate from each other:

0lyHItn.png

 

To control where the mobs are spawning, specify a rectangular area for the coordinates (i.e. ama_test,10,10,100,100 will spawn mobs between 10,10 and 100,100).

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Thank you .. I'll look into it now and update you about it ..

Works.. Thank you Missingno

Edited by NexusXVI
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