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NexusXVI

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  1. NexusXVI's post in Properly Add downloads on CMS News (Wrong Link) was marked as the answer   
    Got it, Requesting to close this question please!
     
    In terms of the issue. 
    When adding a new page for the page path you just need to set it to the one after "path=" 
    ex. ?module=pages&action=content&path=downloads
    So, on the table : 

    Just put in the page file path = "Downloads" just like = "path=downloads"
  2. NexusXVI's post in Help! Max_LVL255/120 was marked as the answer   
    go to this:

    Trunk/src/map/battle.c

    find this : max_parameter

    Edit the 99 to ur desired lvl :

     
    { "max_parameter", &battle_config.max_parameter, 99, 10, 10000, },
    Like this :
     
    { "max_parameter", &battle_config.max_parameter, 255, 10, 10000, },  
    Don't forget to recompile

    ======================================================================================
     
    exp.txt?

    I think that's for eathena if im not mistaken..

    If your using rathena : You are using one /oops

    edit it here :

    db\(pre-)re\job_exp.txt

    Make sure to edit it accordingly

    db\pre\job_exp.txt = for Pre - renewal
    db\re\job_exp.txt = for Renewal
  3. NexusXVI's post in Attack Difference was marked as the answer   
    Ok ill post it sir
     

     
     
    Here is the new phote
    You can even see the difference between

    1. Def
    2. MDef
     
    Pretty sure its the Renewal stats calculation.
    If anyone can help me reverting the stats to pre re without affecting the items and the other rates will be much appreciated
     



    UPDATE FIXED IT!

    For those people who's experiencing the same thing just revert back to pre renewal in src/config/renewal.

    For the item error's:

    If you already have items from Renewal . suggest copying item_db from re to pre re. (Do this in your own will, IM NO SCRIPT-ER so I DONT RECOMMEND THIS)
  4. NexusXVI's post in Just Wondering (Sprite Folder Different name -.-) was marked as the answer   
    Dont have that kind of folder xD OMG!!

    Btw im using the new client the one with iteminfo
     



    SOLVED FOUND a filed called "grf_tool" I compiled my sprite and texture folder as a new grf and extracted them using "grf_tool" and it turn the korean folder into ASCII

    TYTY
  5. NexusXVI's post in Points to TCG exchanger (error HELP) was marked as the answer   
    Sir no points is being added even thou I already set it to +1

    no error on map server
     
    dewata,186,178,5 script Points Manager 106,{ switch( select( "Enter Greedy Points Room", "Exchange Points to "+getitemname(.CoinID), "Check Points", "Exit" ) ){ Case 1: warp .Map$,0,0; end; Case 2: mes "You got "+#Points+" Points."; mes "How many will be used to change into "+getitemname(.CoinID)+" ?"; mes "Each "+getitemname(.CoinID)+" = "+.Rate+" Points."; if( #Points >= .Rate ){ input .@Amount,0,#Points; set .@Calculation,( .@Amount / .Rate ); if( .@Calculation ){ set #Points,#Points - ( .@Calculation * .Rate ); getitem 7227,.@Calculation; mes "Gained "+.@Calculation+" x "+getitemname(.CoinID); } } close; Case 3: mes "You got "+#Points+" Greedy Points."; default: break; } close; OnInit: set .Map$,"guild_vs5"; set .CoinID,7227; set .Rate,10; monster .Map$,0,0,"NAME",1906,1,strnpcinfo(0)+"::OnKilled"; end; OnKilled: set #Points,#Points + 1; monster .Map$,0,0,"NAME",1906,1,strnpcinfo(0)+"::OnKilled"; dispbottom "You Currently Have " +#Points +" Greedy Points"; end; } guild_vs5,0,0,0,0 monster Greedy Barricade 1906,15,0,0,0 guild_vs5,0,0,0,0 monster Greedy Barricade 1906,15,0,0,0 guild_vs5,0,0,0,0 monster Greedy Barricade 1906,15,0,0,0

    Fixed it Thnx
  6. NexusXVI's post in log server error was marked as the answer   
    Yup it's been running smoothy ever since I up'd it after I the error only showed this morning.the server is been running for like 3 days

    Tried changing it to "log" instead of "logs" but the 3 server map/login and char get's disconnected


    Fixed it ty
  7. NexusXVI's post in Error inside System folder was marked as the answer   
    Thanks sir most errors have been fixed except the lua/quest/questfunction one
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