cmsm94 Posted February 25, 2014 Group: Members Topic Count: 61 Topics Per Day: 0.01 Content Count: 170 Reputation: 5 Joined: 08/11/13 Last Seen: October 18, 2024 Share Posted February 25, 2014 Hmm Item_avail = copy of the actual item spirite right? So how am i suppose to use let say itemdb Honey(default) Itemdb2 honeytwo(new) How do i change the description of the item and the name in the game but using the same spirite with honey for honeytwo by using item_avail. Anyone? HUH Quote Link to comment Share on other sites More sharing options...
sandbox Posted February 26, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: April 29 Share Posted February 26, 2014 You cannot change the description, only the item name unfortunately. What you want to do is copy its resource files and make a new entry on your idnum tables. Kind of a hassle, but it's easier coz you have to copy the lines of Honey's sprites. Quote Link to comment Share on other sites More sharing options...
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cmsm94
Hmm
Item_avail = copy of the actual item spirite right?
So how am i suppose to use let say
itemdb
Honey(default)
Itemdb2
honeytwo(new)
How do i change the description of the item and the name in the game but using the same spirite with honey for honeytwo by using item_avail.
Anyone? HUH
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