Is it possible to summon monsters that will attack a player but not kill them. Mainly just to weaken them to a certain extent. For example: I want a player to walk to an area with an inside area view and when the player walks a few cells ahead, monsters are spawned. I want these monsters to physical beat these players till 10 or lower % of their hp and then warp the player somewhere else. Is there a way to do that?
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Dragonis1701
Is it possible to summon monsters that will attack a player but not kill them. Mainly just to weaken them to a certain extent. For example: I want a player to walk to an area with an inside area view and when the player walks a few cells ahead, monsters are spawned. I want these monsters to physical beat these players till 10 or lower % of their hp and then warp the player somewhere else. Is there a way to do that?
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