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PerfectCircle

Lightmap shadow

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You mean to avoid hard shadow?

 

For a proper shadow with a normal sunlight, create two (ambient) lights with the following setup: 

 

(You may play some with the colors, but keeping it at zero would do just fine as well)

Name: Sun
Position: -1000, 10000, -1000
color: 0, 0, 0
Intensity: 100
Range: 200000
Max. Light Inc: 256
Light Falloff: 0
Cast Shadows: Empty

Name: Ambiance
Position: Doesn't really matter. Just place it somewhere in the middle of the map, and pull the lightbulb up for a good bit.
Color: 0, 0, 0
Intensity: 156
Range: 200000
Max. Light Inc: 256
Light Falloff: 0
Cast Shadows: Checked
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