donkeyg Posted December 28, 2013 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Share Posted December 28, 2013 http://rathena.org/board/topic/56121-mapflag-droprate/d regarding to this topic, i tried myself and it still not working, this is how my files looks likeconf/battle/drops.conf // Enable the droprate mapflag? (Note 1) droprate_mapflag: 1 and at npc/mapflag/autotrade.txt 06guild_01 mapflag droprate 10 06guild_02 mapflag droprate 10 06guild_03 mapflag droprate 10 06guild_04 mapflag droprate 10 06guild_05 mapflag droprate 10 06guild_06 mapflag droprate 10 06guild_07 mapflag droprate 10 06guild_08 mapflag droprate 10 and then i @reloadbattleconf and @reloadscript. and type @Monster poporing, the poporing still drops 100%'s item... such as empty bottle, apple, grapes.. Quote Link to comment Share on other sites More sharing options...
0 vulcan1991 Posted April 8, 2019 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 30 Reputation: 0 Joined: 03/05/19 Last Seen: March 23, 2020 Share Posted April 8, 2019 @AnnieRuru Senpai please help....>.< Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted December 28, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted December 28, 2013 (edited) LMAO !! I thought I searched source release section already, but forgot to search into archive section LOL so somebody has made this before ... hmmm .... you can try mine ... http://rathena.org/board/topic/90904-drop-per-map-setter/?p=237571 hmm .. when compare to xantara ...it seems I miss the script granted extra drop... she misses the setmapflag script command ... ok ... let me ripped her source code ... 06guild_01 mapflag droprate 10this should make the drop rate lower by 1/10 means if the jellopy has drop rate of 50%, it becomes 5% also // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 100 all these stuffs ... whats the value there ? if your value is too high here, your droprate mapflag might possibly set to 1, to be lowest =/ if you want, I can make it even lower EDIT: thx for posting the topic, I'll update this patch now Edited December 28, 2013 by AnnieRuru Quote Link to comment Share on other sites More sharing options...
donkeyg Posted December 28, 2013 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted December 28, 2013 LMAO !! I thought I searched source release section already, but forgot to search into archive section LOL so somebody has made this before ... hmmm .... you can try mine ... http://rathena.org/board/topic/90904-drop-per-map-setter/?p=237571 hmm .. when compare to xantara ...it seems I miss the script granted extra drop... she misses the setmapflag script command ... ok ... let me ripped her source code ... 06guild_01 mapflag droprate 10this should make the drop rate lower by 1/10means if the jellopy has drop rate of 50%, it becomes 5% also // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 100 all these stuffs ... whats the value there ?if your value is too high here, your droprate mapflag might possibly set to 1, to be lowest =/ if you want, I can make it even lower EDIT: thx for posting the topic, I'll update this patch now can i use axantra's script instead of yours? because im quite lazy to add in src.. because need to reboot the server ><.. so i just have to add +mf_droprate 61 in const.txT? Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted December 28, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted December 28, 2013 no mf_droprate is used for setmapflag script command and xantara's version doesn't support that just by reading it, I do think xantara code should be working ... in fact, xantara was ex-core-developer, her source code should be working all the time because im quite lazy to add in src.. because need to reboot the server ><..I thought doing source modifications always need to shut down the server to recompile ? wait, are you telling me that you didn't recompile after adding that source code ? Quote Link to comment Share on other sites More sharing options...
donkeyg Posted December 28, 2013 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted December 28, 2013 no mf_droprate is used for setmapflag script command and xantara's version doesn't support that just by reading it, I do think xantara code should be working ... in fact, xantara was ex-core-developer, her source code should be working all the time because im quite lazy to add in src.. because need to reboot the server ><..I thought doing source modifications always need to shut down the server to recompile ?wait, are you telling me that you didn't recompile after adding that source code ? yes, i just @reloadbattleconf and @reloadscript xD Quote Link to comment Share on other sites More sharing options...
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donkeyg
http://rathena.org/board/topic/56121-mapflag-droprate/
d
regarding to this topic, i tried myself and it still not working, this is how my files looks like
conf/battle/drops.conf
and at npc/mapflag/autotrade.txt
and then i @reloadbattleconf and @reloadscript. and type @Monster poporing,
the poporing still drops 100%'s item... such as empty bottle, apple, grapes..
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