CursorX Posted December 20, 2013 Group: Members Topic Count: 66 Topics Per Day: 0.02 Content Count: 168 Reputation: 0 Joined: 11/20/13 Last Seen: November 23, 2021 Share Posted December 20, 2013 i'd like to ask.. if this possible to do.. 1 monster will drop 1item but 250pcs? (in bulk) Quote Link to comment Share on other sites More sharing options...
Shio Devs Posted December 20, 2013 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 135 Reputation: 20 Joined: 02/05/13 Last Seen: August 24, 2014 Share Posted December 20, 2013 Hm you can add it to the mob_db or use something like this http://rathena.org/board/topic/69225-help-me-with-this-script/ Quote Link to comment Share on other sites More sharing options...
Patskie Posted December 20, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1702 Reputation: 241 Joined: 09/05/12 Last Seen: 3 hours ago Share Posted December 20, 2013 *makeitem <item id>,<amount>,"<map name>",<X>,<Y>; *makeitem "<item name>",<amount>,"<map name>",<X>,<Y>; This command will create an item lying around on a specified map in the specified location. itemid - Found in 'db/(pre-)re/item_db.txt' amount - Amount you want produced map name - The map name X - The X coordinate Y - The Y coordinate. This item will still disappear just like any other dropped item. Like 'getitem', it also accepts an 'english name' field from the database and creates apples if the name isn't found. If the map name is given as "this", the map the invoking character is on will be used. Quote Link to comment Share on other sites More sharing options...
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CursorX
i'd like to ask.. if this possible to do.. 1 monster will drop 1item but 250pcs? (in bulk)
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