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Magnum Break, efeito 100% fogo


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Posted (edited)

Change the bold "20" into "100", in the following line (skill.c) :

 

 

 

 

        if( skillid == SM_MAGNUM || skillid == MS_MAGNUM ){

 

           // Initiate 10% of your damage becomes fire element.
                sc_start4(src,SC_WATK_ELEMENT,100,3,20,0,0,skill_get_time2(skillid, skilllv));
 
From what I can tell judging by the values: 100 means 10% becoming the specified element (3), 3 is the type (3 - fire), and the 20 I suppose the additional after-usage fire element bonus.
 
 
*edit* fail quote. >:
Edited by Najara

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