nindinindi Posted October 8, 2013 Posted October 8, 2013 does anyone know how to install granny plugins to 3d max 2013 ?. Quote
Olrox Posted October 8, 2013 Posted October 8, 2013 Impossible. As I said on my guide, you must use 3ds max 7 for the Granny plugins I shared. Quote
nindinindi Posted October 11, 2013 Author Posted October 11, 2013 ok thx olrox, now im using 3ds max 7 and i can import/export gr2 format i have a new problem, the problem is, why all the 3d mob texture are black ?. the mob doesnt have color in my 3ds max 7 i cant see 3d mob color.. can you help me?. Quote
nindinindi Posted October 12, 2013 Author Posted October 12, 2013 ok now my problem is solved, but i have new problem here my jobname.lua and npcidentify.lua jobname.lua [jobtbl.JT_POLAR_BEAR] = "polarbear90_10.gr2", <<<<<<<<<<< this my custom 3d mob [jobtbl.JT_JITTERBUG1] = "JITTERBUG1" npcidentify.lua ["JT_POLAR_BEAR"] = 2381,<<<<<<<<<<<<<<<<<<<<<this my custom 3d mob ["JT_E_VADON_X_H"] = 2382 item db 2381,POLAR_BEAR,polar bear,polar bear,15,471,0,72,48,1,46,55,0,0,1,15,15,10,35,5,10,12,1,2,22,0x81,200,1576,576,576,0,0,0,0,0,0,0,7915,1000,7916,100,7720,30,12715,7,0,0,0,0,0,0,0,0,0,0,0,0 when i test it in the game,, the monster doesn't show the gr2, but they show the 2d monster can you help me ?. Quote
Olrox Posted October 13, 2013 Posted October 13, 2013 You must use the last available ID. I think the ID you are using is already in use Quote
nindinindi Posted October 14, 2013 Author Posted October 14, 2013 now i change my id to 3200, still not work should i change the lub file ?? because, everytime i edit the lua files still not work Quote
Olrox Posted October 22, 2013 Posted October 22, 2013 It is your first time trying to add custom mobs? ---> http://rathena.org/wiki/Custom_Mobs Quote
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nindinindi
does anyone know how to install granny plugins to 3d max 2013 ?.
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