Jump to content
  • 0

calculation of lightmaps give a problem


kasumy

Question


  • Group:  Members
  • Topic Count:  69
  • Topics Per Day:  0.01
  • Content Count:  374
  • Reputation:   42
  • Joined:  01/19/12
  • Last Seen:  

When i calculate the lightmaps my browedit falls T_T what i did?? how i fix this problem because my map have more objets now T_T

 

x6yp.png

Link to comment
Share on other sites

7 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  179
  • Reputation:   2
  • Joined:  08/30/13
  • Last Seen:  

I also has this issue :/

 

I don't even know what did it.

 

It always crash when it reaches around 90%.

 

The older revisions of my map version does not crash.

 

I guess, you need backups of your map files.

 

I do hope someone actually has a solution for this :D

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  87
  • Topics Per Day:  0.02
  • Content Count:  1335
  • Reputation:   933
  • Joined:  10/26/11
  • Last Seen:  

Have you tried by calculating those lightmaps with browedit revision 620?

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  69
  • Topics Per Day:  0.01
  • Content Count:  374
  • Reputation:   42
  • Joined:  01/19/12
  • Last Seen:  

where i download this revision?? have the 600 version T_T when i deletd all models of map, and i calculated the lightmaps, no appears error '-' have a model with problem

Edited by kasumy
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  87
  • Topics Per Day:  0.02
  • Content Count:  1335
  • Reputation:   933
  • Joined:  10/26/11
  • Last Seen:  

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  179
  • Reputation:   2
  • Joined:  08/30/13
  • Last Seen:  

I still get errors even with 620.

 

EDIT : After a few more testing, removing all "WALLS" and calculate seems to fix this.

 

I guess we just have to not have walls while calculating..!

Edited by gekigengar
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  179
  • Reputation:   2
  • Joined:  08/30/13
  • Last Seen:  

Tested a few more times.

 

I cannot generate lightmap with walls.

 

How do I get around this..? :(

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  87
  • Topics Per Day:  0.02
  • Content Count:  1335
  • Reputation:   933
  • Joined:  10/26/11
  • Last Seen:  

Upload your map to take a look at it, or if you can't please post a screenshot of how are you doing those walls.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...