Jump to content
  • 0

Always ended with poring sprite


dhanryu

Question


  • Group:  Members
  • Topic Count:  9
  • Topics Per Day:  0.00
  • Content Count:  41
  • Reputation:   1
  • Joined:  08/13/13
  • Last Seen:  

Hi guys,is there any ways to avoid poring sprite when adding custom mob?i have done all tips...here the steps that i have done

1.made a mob db with 4000 id dumber (4000,SONGOKU,Son Goku,Son Goku,..........)

2.put the sprite in folder (¸ó½ºÅÍ) and (몬스터) (SONGOKU.spr and SONGOKU.act)

3.fill in the data in NPCIdentity.lua (JT_SONGOKU = 4000,)

4.fill in the data in jobname.lua ([jobtbl.JT_SONGOKU] = "songoku",)

thats all the tips or trick that i ever found...but still it ended with Poring sprite -_-

 

HELP ME PLEASEEEEE.....

Link to comment
Share on other sites

2 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  51
  • Topics Per Day:  0.01
  • Content Count:  177
  • Reputation:   10
  • Joined:  04/02/12
  • Last Seen:  

Check if it's a real Son Goku sprite. :D

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  209
  • Topics Per Day:  0.05
  • Content Count:  892
  • Reputation:   27
  • Joined:  12/09/11
  • Last Seen:  

change your mob id to 2300 ~ 3000

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...