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Bisuke

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  1. Bisuke's post in Thor Patcher Transparency Issue was marked as the answer   
    Thanks for your reply.
     
    I did some work-around with the Thor Patcher. I downloaded an older version of it and made a new patcher from it. It works perfectly now.
  2. Bisuke's post in Enable #commands for GMs was marked as the answer   
    I was able to know the proper way of adding #commands to a GM level. You just have to modify the group.conf just like this to enable the # version of that command.
    questskill: [true, true] @Brynner Thank you for your help!
  3. Bisuke's post in Quest Emoticon Problem was marked as the answer   
    Here is the script. It's a basic NPC. I want to show the Quest Icon without talking to the NPC.
    new_1-1,62,107,4 script Test 55,{ OnPCLoadMapEvent: showevent 1,1; mes "[Test]"; mes "Hello World."; close; } new_1-1 mapflag loadevent
  4. Bisuke's post in Thor Patcher Transparency Issue was marked as the answer   
    Thanks for your reply.
     
    I did some work-around with the Thor Patcher. I downloaded an older version of it and made a new patcher from it. It works perfectly now.
  5. Bisuke's post in Installation Site was marked as the answer   
    Just put it inside your themes folder then change the 'ThemeName' inside the application.php inside the config folder.
  6. Bisuke's post in Regarding quest_db.txt was marked as the answer   
    It's in seconds.
  7. Bisuke's post in HELP! Unable to find map-server for 'mapname' Error was marked as the answer   
    I added 1 custom town in mapindex.h, #define MAP_WELGAIA "welgaia" because I added it to @go 0, and the @go 0 is working properly, the characters are being warped at Welgaia map. But, after I relog, it'll go back to Prontera Cemetery same with the other maps.
     
    aev_fild01 and other maps are not added to mapindex.h because they are just custom fields.
     
    What is the possible cause of this problem and how to fix it?
     
    --------------------------------------------------------------------------------------------------------
     
    I fixed it by caching maps from updated kRO client.
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