Need help with this script, it's supposedly an npc that gives you a menu of all available castles and an option to force abandon the castle, regardless of break guild.
Here's an excerpt:
set .@menu, select("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
next;
switch(.@menu)
{
case 1:
donpcevent "Agit#aldeg_cas01::OnGuildBreak";
break;
case 2:
donpcevent "Agit#aldeg_cas02::OnGuildBreak";
break;
case 3:
donpcevent "Agit#aldeg_cas03::OnGuildBreak";
break;
case 4:
donpcevent "Agit#aldeg_cas04::OnGuildBreak";
break;
case 5:
donpcevent "Agit#aldeg_cas05::OnGuildBreak";
break;
}
close;
It gives the "Guild Base [guild castle name here] has been abandoned." broadcast, but when I check the castle in question, nothing happened.
Question
rqueen
Need help with this script, it's supposedly an npc that gives you a menu of all available castles and an option to force abandon the castle, regardless of break guild.
Here's an excerpt:
It gives the "Guild Base [guild castle name here] has been abandoned." broadcast, but when I check the castle in question, nothing happened.
Edited by rqueen1 answer to this question
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