nanakiwurtz Posted August 26, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted August 26, 2013 (edited) I'd like to request a conversion of 'skill_break_equip' in skill.c into a script command, where the command would break the current equipped equipment they wear and put it on their inventory. This is the opposite of 'repair' command. I think this command will be useful in quests or events map (+ noskill mapflag), so blacksmiths can't use their 'Repair Weapon' skill. So the players can't eq-equip their equipments again during the quest/event.. Edited August 26, 2013 by nanakiwurtz 1 Link to comment Share on other sites More sharing options...
Euphy Posted August 26, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted August 26, 2013 I don't see why not. Any objections? 1 Link to comment Share on other sites More sharing options...
Emistry Posted August 26, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted August 26, 2013 you can achieve this using delequip + getitem2 ... Link to comment Share on other sites More sharing options...
nanakiwurtz Posted August 27, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Author Share Posted August 27, 2013 Thanks Emistry It's easier to use one single command to achieve it, isn't it? Link to comment Share on other sites More sharing options...
Euphy Posted September 4, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted September 4, 2013 Implemented in r17502/17d0006. 1 Link to comment Share on other sites More sharing options...
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