chowking Posted August 26, 2013 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 178 Reputation: 17 Joined: 06/25/12 Last Seen: September 22, 2022 Share Posted August 26, 2013 Requesting, When SC_BLADESTOP is active, both players under the effect won't be able to use consumable items. please and thank you Quote Link to comment Share on other sites More sharing options...
Schwierig Posted September 11, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 15 Reputation: 3 Joined: 09/11/13 Last Seen: September 22, 2014 Share Posted September 11, 2013 Try this: pc.c if (sd->sc.count && ( sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC_BLADESTOP_WAIT] || sd->sc.data[SC_BERSERK] || sd->sc.data[SC_SATURDAYNIGHTFEVER] || (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) || sd->sc.data[SC_TRICKDEAD] || sd->sc.data[SC_HIDING] || sd->sc.data[SC__SHADOWFORM] || sd->sc.data[SC__MANHOLE] || sd->sc.data[SC_KAGEHUMI] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) )) return 0; 1 Quote Link to comment Share on other sites More sharing options...
chowking Posted September 13, 2013 Group: Members Topic Count: 32 Topics Per Day: 0.01 Content Count: 178 Reputation: 17 Joined: 06/25/12 Last Seen: September 22, 2022 Author Share Posted September 13, 2013 its work !!! Quote Link to comment Share on other sites More sharing options...
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chowking
Requesting, When SC_BLADESTOP is active, both players under the effect won't be able to use consumable items. please and thank you
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