c e d i e Posted August 25, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 59 Reputation: 0 Joined: 08/22/13 Last Seen: May 3, 2016 Share Posted August 25, 2013 I want an item that has the effect of Every 10 base str, you gain 1 atk. What script should I use? I tried: bonus bAtk,(bSTR/10); bonus bAtk,(baseSTR/10); bonus bAtk2,(bSTR/10); bonus bAtk2,(baseSTR/10); bonus bAtk,(bStr/10); works but it doesn't add the right amount. My base str is 200, it only add 13 atk. This is an accessory. Please help. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Emistry Posted August 25, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted August 25, 2013 bonus bAtk,( readparam(bStr) / 10 ); Quote Link to comment Share on other sites More sharing options...
c e d i e Posted August 25, 2013 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 59 Reputation: 0 Joined: 08/22/13 Last Seen: May 3, 2016 Author Share Posted August 25, 2013 Thank you so much Sir Emistry! You're the best! (y) Quote Link to comment Share on other sites More sharing options...
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c e d i e
I want an item that has the effect of Every 10 base str, you gain 1 atk. What script should I use?
I tried:
bonus bAtk,(bSTR/10);
bonus bAtk,(baseSTR/10);
bonus bAtk2,(bSTR/10);
bonus bAtk2,(baseSTR/10);
bonus bAtk,(bStr/10); works but it doesn't add the right amount. My base str is 200, it only add 13 atk.
This is an accessory.
Please help. Thanks in advance!
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