I already make the default cutin size with 24bit and bmp format.. But after i load, each time im talk to custom npc which using this cutin.. I will get sprite error.. But the weird is.. the error shows same name and format like example blablabla\test.bmp... Is there a way to make it works? I spend 3 hours to figure this out.. Still same error...
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rakuzas
I dont know why i have this error..
I already make the default cutin size with 24bit and bmp format.. But after i load, each time im talk to custom npc which using this cutin.. I will get sprite error.. But the weird is.. the error shows same name and format like example blablabla\test.bmp... Is there a way to make it works? I spend 3 hours to figure this out.. Still same error...
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