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Map Size with BrowEdit r586


Reynard

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Hi guys,

 

I have a small question about Map Sizes and BrowEdits Revisions.


So i need to make a quiet large map, larger than any standard RO map ive found so far, and to my old knowledge, it wasnt possible to make new working maps BrowEdit r586, instead you had to load an existing map and clear it.

Now with r620 it seems to be possible to make new working maps in any size you want, but apparently r620 causes a lot of ingame issues and file corruption (killed my map once).

 


Now my question: Is it possible to make a new clear map with lets say a size of 300x300 with r620, save it, and then work on the map with r586 without causing any ingame issues or file corruptions?
Our is there any other way to make a 300x300 map with r586?


Thanks in advance =)

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I believe loading an existing map would be your only option at the moment since you really want to work using r586. It's hard to believe that the largest map available is still not enough for your your needs. Not to mention the tedious lighting calculation for each adjustment made.

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Damn, well currently the largest one i know is 200x200, if you know a bigger one, please tell me which one it is ^^;

And well the light calculations, i got a quiet powerfull pc, doesnt take that long.

 

Thank you very much.

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No, there is one that is 400x400 in Ro. Let me find out which one it is again.

Abbey02 is a 300x300 map.

If you want a 400x400, aru_gld

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Map Info shows me that Abbey02 is 150x150 and aru_gld is 200x200, counted in GATs (Walkable Cells) that would be 300 and 400, but Map Info shows you the amount of Terrain Cells (one Cell is 4 GATs), those Terrain Cells are what i meant ^^;

 

Still thank you very much for your help, appreciate it =)

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Awe well I tried, I was told that those maps were those sizes by Angst a while back.

:/

Good luck though!

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