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editing skill damage


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how to increase/decrease skill damages in src? Since manage skill damage patch by lilith is not working in the latest revision, I want to know where I can edit it inside the src.

 

I found some but Im confuse what to edit

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edit in src/map/battle.c

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can you make example? I mean i found some but I dunno what to edit.

 

For example to reduce by around 20% the damage of asura strike. Cuz I know that 1 wrong simple edit can cause big difference in game.

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case MO_EXTREMITYFIST:
            skillratio += 100*(7 + sstatus->sp/10);
            skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection
            break;
 

 

Not an exact percentage you can decrease it by, but that is the formula you see there.

 

So if you reduce 100 into 80 for example, it will change the formula for damage.

 

You can also reduce sp/15, I guess in this case it depends on what kind of server you are running, the max level, the max stats etc

Edited by Xynvaroth
Added code bbcode tags.
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Increasing the sp value will decrease the dmg right?

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case MO_EXTREMITYFIST:            skillratio += 100*(7 + sstatus->sp/10);            skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection            break;

 

 

Not an exact percentage you can decrease it by, but that is the formula you see there.

 

So if you reduce 100 into 80 for example, it will change the formula for damage.

 

You can also reduce sp/15, I guess in this case it depends on what kind of server you are running, the max level, the max stats etc

in a super high rate server? 1k lvl 1k stats what would you recommend? ;o

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Increasing the sp value will decrease the dmg right?

 

 

 

case MO_EXTREMITYFIST:            skillratio += 100*(7 + sstatus->sp/10);            skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection            break;

 

 

Not an exact percentage you can decrease it by, but that is the formula you see there.

 

So if you reduce 100 into 80 for example, it will change the formula for damage.

 

You can also reduce sp/15, I guess in this case it depends on what kind of server you are running, the max level, the max stats etc

in a super high rate server? 1k lvl 1k stats what would you recommend? ;o

 

@Latso Yeah, dividing by a larger number decreases the output

 

 

@warofares90 - Some math and calculations may be required in order to find a good formula. I guess it depends on your servers average max SP achievable by players and then determining whether you "over damage" and completely soar above the limit. 

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Increasing the sp value will decrease the dmg right?

 

 

 

case MO_EXTREMITYFIST:            skillratio += 100*(7 + sstatus->sp/10);            skillratio = min(500000,skillratio); //We stop at roughly 50k SP for overflow protection            break;

 

 

Not an exact percentage you can decrease it by, but that is the formula you see there.

 

So if you reduce 100 into 80 for example, it will change the formula for damage.

 

You can also reduce sp/15, I guess in this case it depends on what kind of server you are running, the max level, the max stats etc

in a super high rate server? 1k lvl 1k stats what would you recommend? ;o

 

@Latso Yeah, dividing by a larger number decreases the output

 

 

@warofares90 - Some math and calculations may be required in order to find a good formula. I guess it depends on your servers average max SP achievable by players and then determining whether you "over damage" and completely soar above the limit. 

 

ah so yea can i ask what was the formula for the previous server your worked in ( seireitei/soulsociety) so that i may use it as a basis if possible

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I am having problems with Enchant Deadly Poison, there is no change in damage with edp  and without edp both are the same damage.

 

but when tested on our test server it works fine like its suppose to.

 

i am so confused

Edited by snowflake420
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