LatSo Posted July 20, 2013 Posted July 20, 2013 How to do a script that when a player catch a mob he will get something, for example cash point. For example I summon a mob in a map, when a player catch that mob he will get points. ( He will only get point if he catch the event summoned mobs ) Quote
LatSo Posted July 20, 2013 Author Posted July 20, 2013 Hmmm? I see, Will just try to research more then thanks for the answer Quote
Question
LatSo
How to do a script that when a player catch a mob he will get something, for example cash point.
For example I summon a mob in a map, when a player catch that mob he will get points. ( He will only get point if he catch the event summoned mobs )
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.