LatSo Posted July 20, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 296 Reputation: 2 Joined: 04/11/13 Last Seen: December 22, 2020 Share Posted July 20, 2013 How to do a script that when a player catch a mob he will get something, for example cash point. For example I summon a mob in a map, when a player catch that mob he will get points. ( He will only get point if he catch the event summoned mobs ) Quote Link to comment Share on other sites More sharing options...
Capuche Posted July 20, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted July 20, 2013 oO I believe you need source mod for this Quote Link to comment Share on other sites More sharing options...
LatSo Posted July 20, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.02 Content Count: 296 Reputation: 2 Joined: 04/11/13 Last Seen: December 22, 2020 Author Share Posted July 20, 2013 Hmmm? I see, Will just try to research more then thanks for the answer Quote Link to comment Share on other sites More sharing options...
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LatSo
How to do a script that when a player catch a mob he will get something, for example cash point.
For example I summon a mob in a map, when a player catch that mob he will get points. ( He will only get point if he catch the event summoned mobs )
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