Kariton Revolution Posted July 9, 2013 Posted July 9, 2013 (edited) my mvp card Drop rate is 70% how to i make some MVP monster like this1% lighthalzen boss Card3% FallenBisHop card5% GoldenThiefBug card3% Randgris card2% Thanatos card3% Ifrit card3% Beelzebub cardhelp Edited July 9, 2013 by Kariton Revolution Quote
Mr BrycE Posted July 9, 2013 Posted July 9, 2013 i have here.. - script Sample -1,{ function CustomRateCard; OnNPCKillEvent: // CustomRateCard( <MobID>,<CardID>,<Rate> ); // Rate : 1 = 0.01% / 1000 = 10% / 10000 = 100% CustomRateCard( 1734,4403,1 ); // Kiel Card CustomRateCard( 1751,4407,200 ); // Valkyrie Randgris Card CustomRateCard( 1646,4357,200 ); // Lord Knight Card // so on... credits to Emistry. Quote
Capuche Posted July 9, 2013 Posted July 9, 2013 its that working on 3ceam? try it btw with this script you can gain 2 cards at once (normal drop+by script) I suggest to implement theses commands on your server (rathena only, search the trac) *addmonsterdrop <monster id>,<item id>,<rate>; *addmonsterdrop "<monster name>",<item id>,<rate>; *delmonsterdrop <monster id>,<item id>; *delmonsterdrop "<monster name>",<item id>; These commands will temporarily add or delete a monster drop, which will be reset when the mob database reloads or the server shuts down. They return 1 upon success. If the monster already drops the specified item, its drop rate will be updated with the given rate (100 = 1%). Examples: // Makes Owl Baron drop Honey at an 80% rate. addmonsterdrop 1295,518,8000; // Deletes Executioner's Mitten from Rybio. delmonsterdrop 1201,7017; 1 Quote
Mr BrycE Posted July 9, 2013 Posted July 9, 2013 its that working on 3ceam? try it btw with this script you can gain 2 cards at once (normal drop+by script) I suggest to implement theses commands on your server (rathena only, search the trac) *addmonsterdrop <monster id>,<item id>,<rate>; *addmonsterdrop "<monster name>",<item id>,<rate>; *delmonsterdrop <monster id>,<item id>; *delmonsterdrop "<monster name>",<item id>; These commands will temporarily add or delete a monster drop, which will be reset when the mob database reloads or the server shuts down. They return 1 upon success. If the monster already drops the specified item, its drop rate will be updated with the given rate (100 = 1%). Examples: // Makes Owl Baron drop Honey at an 80% rate. addmonsterdrop 1295,518,8000; // Deletes Executioner's Mitten from Rybio. delmonsterdrop 1201,7017; in order to prevent that from happening, you must remove the id card number from the mob_db of that mvp. Quote
Kariton Revolution Posted July 11, 2013 Author Posted July 11, 2013 - script sadsad -,{ *addmonsterdrop <1708>,<7227>,<9000>;its not working ( help me thankyou very muchwhen i @mi we can see the players ?that mob is droping card?? Quote
Kariton Revolution Posted July 21, 2013 Author Posted July 21, 2013 - script Sample -1,{ function CustomRateCard; OnNPCKillEvent: // CustomRateCard( <MobID>,<CardID>,<Rate> ); // Rate : 1 = 0.01% / 1000 = 10% / 10000 = 100% CustomRateCard( 1708,4399,300 ); // Thanatos 3% ?? CustomRateCard( 1086,4128,5000 ); // GTB 5%?? CustomRateCard( 1832,4430,5000 ); // Ifrit 5% CustomRateCard( 1874,4145,5000 ); // Berzebub 5% CustomRateCard( 1751,4407,300 ); // Randgris 3% CustomRateCard( 1086,4441,300 ); // Fallen bishop end; function CustomRateCard { if( killedrid == getarg(0) && rand( 10000 ) <= getarg(2) ){ getitem getarg(1),1; announce "[ "+strcharinfo(0)+" ] get 1 "+getitemname( getarg(1) ),0; } return; } } is this correct? its that working on 3ceam? try it btw with this script you can gain 2 cards at once (normal drop+by script) I suggest to implement theses commands on your server (rathena only, search the trac) *addmonsterdrop <monster id>,<item id>,<rate>; *addmonsterdrop "<monster name>",<item id>,<rate>; *delmonsterdrop <monster id>,<item id>; *delmonsterdrop "<monster name>",<item id>; These commands will temporarily add or delete a monster drop, which will be reset when the mob database reloads or the server shuts down. They return 1 upon success. If the monster already drops the specified item, its drop rate will be updated with the given rate (100 = 1%). Examples: // Makes Owl Baron drop Honey at an 80% rate. addmonsterdrop 1295,518,8000; // Deletes Executioner's Mitten from Rybio. delmonsterdrop 1201,7017; in order to prevent that from happening, you must remove the id card number from the mob_db of that mvp. its that working on 3ceam? try it btw with this script you can gain 2 cards at once (normal drop+by script) I suggest to implement theses commands on your server (rathena only, search the trac) *addmonsterdrop <monster id>,<item id>,<rate>; *addmonsterdrop "<monster name>",<item id>,<rate>; *delmonsterdrop <monster id>,<item id>; *delmonsterdrop "<monster name>",<item id>; These commands will temporarily add or delete a monster drop, which will be reset when the mob database reloads or the server shuts down. They return 1 upon success. If the monster already drops the specified item, its drop rate will be updated with the given rate (100 = 1%). Examples: // Makes Owl Baron drop Honey at an 80% rate. addmonsterdrop 1295,518,8000; // Deletes Executioner's Mitten from Rybio. delmonsterdrop 1201,7017; can you check the droprate percent ? Quote
Capuche Posted July 21, 2013 Posted July 21, 2013 It's not correct. // CustomRateCard( <MobID>,<CardID>,<Rate> ); // Rate : 1 = 0.01% / 1000 = 10% / 10000 = 100% 5% => rate 500 not 5000 CustomRateCard( 1086,4128,5000 ); // GTB 5%?? it's arithmetic, use a calculator Quote
Question
Kariton Revolution
my mvp card Drop rate is 70%
how to i make some MVP monster like this

Edited by Kariton Revolution1% lighthalzen boss Card
3% FallenBisHop card
5% GoldenThiefBug card
3% Randgris card
2% Thanatos card
3% Ifrit card
3% Beelzebub card
help
7 answers to this question
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