youtube Posted July 4, 2013 Group: Members Topic Count: 74 Topics Per Day: 0.02 Content Count: 171 Reputation: 0 Joined: 06/19/13 Last Seen: March 16, 2014 Share Posted July 4, 2013 (edited) guys help how can set on every hr open is auto run this event and GM activeted or staff i use EA not RA http://pastebin.com/WTyydqRX Edited July 4, 2013 by youtube Quote Link to comment Share on other sites More sharing options...
Skorm Posted July 4, 2013 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: April 11 Share Posted July 4, 2013 (edited) prontera,162,173,4 script SafeZoneEvent 100,{ if(.event==2)end; if(!.event&&getgmlevel()<10) { mes "Sorry but the event isn't active right now."; mes "Please come back at a later time."; close; } else if (!.event&&getgmlevel()>10) { mes "Would you like to start the event?"; next; if(select("Yes:No")&2) { mes "Alright, maybe later then."; emotion e_sigh,0; close; } set .event,1; initnpctimer; announce "["+strcharinfo(0)+"] Started the safe zone event in Prontera!",bc_all|bc_yellow; close; } select("[Join]"); warp "ggpro",19,19; set .event,1; close; OnTimer5000: mapannounce "ggpro","[System]:Game Start",bc_map; sleep 3000; for(set .@i,1;.@i<=10;set .@i,.@i+1) callsub Start; mapannounce "ggpro","[System]:Game Over",bc_map; sleep 3000; callsub WarpNoSafe; end; Start: set .event,2; set .e_x,rand(1,35); set .e_y,rand(1,35); set .e_t,5; callsub WarpShow,.e_x,.e_y; while(1) { sleep 1000; if(set(.e_t,.e_t-1) < 0) break; else callsub ShowEffect; } callsub WarpNoSafe,.e_x,.e_y; sleep 1000; return; OnInit: callsub WarpNoSafe; end; WarpNoSafe: if(!getarg(0,0)&&!getarg(1,0)) { mapwarp "ggpro","kurag",155,166; set .event,0; set .e_x,0; set .e_y,0; set .e_t,0; return; } areawarp "ggpro",0,0,40,getarg(1)-1,"prontera",150,180; areawarp "ggpro",0,getarg(1)+3,40,40,"prontera",150,180; areawarp "ggpro",0,getarg(1),getarg(0)-1,getarg(1)+2,"prontera",150,180; areawarp "ggpro",getarg(0)+3,getarg(1),40,getarg(1)+2,"prontera",150,180; return; ShowEffect: for(set .@i,1; .@i<=8; set .@i,.@i+1) initnpctimer "SafeZoneEvent#Effect"+.@i; return; WarpShow: movenpc "SafeZoneEvent#Effect1",getarg(0),getarg(1); movenpc "SafeZoneEvent#Effect2",getarg(0)+1,getarg(1); movenpc "SafeZoneEvent#Effect3",getarg(0)+2,getarg(1); movenpc "SafeZoneEvent#Effect4",getarg(0),getarg(1)+1; movenpc "SafeZoneEvent#Effect5",getarg(0),getarg(1)+2; movenpc "SafeZoneEvent#Effect6",getarg(0)+1,getarg(1)+2; movenpc "SafeZoneEvent#Effect7",getarg(0)+2,getarg(1)+2; movenpc "SafeZoneEvent#Effect8",getarg(0)+2,getarg(1)+1; return; OnMinute00: if(!.event ) { announce "SafeZoneEvent started in Prontera!",bc_all|bc_yellow; set .event,1; initnpctimer; } end; } ggpro,1,1,0 script SafeZoneEvent#Effect1 139,{ OnTimer1: specialeffect 59; end; } ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect2 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect3 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect4 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect5 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect6 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect7 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect8 139Please stop remaking topics this is the second time you've done it. Edit: Replaced test maps and added timer to the right npc. Edited July 4, 2013 by Skorm Quote Link to comment Share on other sites More sharing options...
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guys help how can set on every hr open is auto run this event and GM activeted or staff
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