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Goddameit's Custom Battlegrounds


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Good day! I can't seem to make Goddameit's Custom Battle Ground script to work on my server.

 

//Author-Script		Goddameit	My forum : http://bit.ly/MDuQ9F	
//Author-Map		TrojanWorm
//Version		2012-10-31

//Don't re-release in anywhere and anyway

//////////////////////////////////////////////////////////////////////////

endless_war	mapflag	battleground	2
endless_war,218,86,0	script	#BattleGroundwarpA2	100,{
	end;
OnInit:
	waitingroom "Join Team A(Click)",2,"#BattleGroundwarpA2::OnJoin",1;
	end;
OnJoin:
	if(!$@bg_id_a)
		set $@bg_id_a,waitingroom2bg("endless_war",205,85,"","");
	else
		waitingroom2bg_single($@bg_id_a,"endless_war",205,85,"#BattleGroundwarpA2");
	warpwaitingpc "endless_war",205,85;
	end;
}
endless_war,40,86,0	script	#BattleGroundwarpB2	100,{
	end;
OnInit:
	waitingroom "Join Team B(Click)",2,"#BattleGroundwarpB2::OnJoin",1;
	end;
OnJoin:
	if(!$@bg_id_
		set $@bg_id_b,waitingroom2bg("endless_war",53,85,"","");
	else
	waitingroom2bg_single($@bg_id_b,"endless_war",53,85,"#BattleGroundwarpB2");
	warpwaitingpc "endless_war",53,85;
	end;
}
endless_war,165,86,0	script	#BattleGroundwarpA1	45,2,2,{
	warp "endless_war",161,86;
	end;
}
endless_war,90,86,0	script	#BattleGroundwarpB1	45,2,2,{
	warp "endless_war",94,86;
	end;
}
prontera,150,180,4	script	Battle Ground	100,{


//--------------whisper------------------
OnWhisperGlobal:
if ( getgmlevel() >= 99 ) {
if ( @whispervar0$ != "ON" && @whispervar0$ != "OFF" ){
dispbottom "You have to type [ON] or [OFF] to enable or disable event";
end;
}
if ( @whispervar0$ == "ON" ){
callsub OnActive;
end;
}
if ( @whispervar0$ == "OFF" ){
announce "Bg has been Cancelled.",bc_all;
callsub OnEndd;
end;
}
end;
}
//---------------endofwhisper---------------



	if(.status==2)
	{
		mes "Game is running.";
		close;
	}
	if(.status==1)
	{
		
		if(.playernm>=128)
		{
			mes "Sorry, full";
			close;
		}
		select("Join");
		if(!.playerid[1])
		{
			//callsub OnEndd;
			initnpctimer;
		}
		set .playernm,.playernm+1;
		set .playerid[.playernm],getcharid(0);
		mes "Complete";
		close;
	}
	end;
OnClock0100:
OnClock0300:
OnClock0500:
OnClock0700:
OnClock0900:
OnClock1100:
OnClock1300:
OnClock1500:
OnClock1700:
OnClock1900:
OnClock2100:
OnClock2300:
	callsub OnActive;
	end;
OnActive:
	callsub OnEndd;
	set .status,1;
	Announce "[Battle Ground]:Someone active the game! Go to prontera,150,180 and join us!",0;
	end;
OnTimer60000:
	if(.playernm<=32)
	{
		Announce "[Battle Ground]:Sorry, player amount isn't enough",0;
		callsub OnEndd;
		end;
	}
	Announce "[Battle Ground]:Event is ready!",0;
	for(set .@i,1;.@i<=.playernm;set .@i,.@i+1)
	{
		if(.@i%2==0)
			warpchar "endless_war",218,86,.playerid[.@i];
		else
			warpchar "endless_war",40,86,.playerid[.@i];
	}
	callsub OnEnab2;
	end;
OnTimer90000:
	set .status,2;
	Announce "[Battle Ground]:Go!",0;
	bg_monster $@bg_id_a,"endless_war",128,120,"A",1907,"Battle Ground::OnAdestory";
	bg_monster $@bg_id_b,"endless_war",127,46,"B",1907,"Battle Ground::OnBdestory";
	callsub OnEnab1;
	end;
OnTimer190000:
	if(.point[1]>.point[2])
	{
		for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 )
		{
			if( attachrid(.playerid[.@i]) )
			{
				if( getcharid(4) == $@bg_id_a )
					getitem 7539,10;
			}
		}
		Announce "[Battle Ground]:Team A Win!",0;
	}
	
	else if(.point[2]>.point[1])
	{
		for( set .@i,1; .playerid[.@i]; set .@i,.@i+1 )
		{
			if( attachrid(.playerid[.@i]) )
			{
				if( getcharid(4) == $@bg_id_b )
				getitem 7539,10;
			}
		}
		Announce "[Battle Ground]:Team A Win!",0;
	}

	else
	{
		Announce "[Battle Ground]:Draw!",0;
	}
	sleep2 3000;
	callsub OnEndd;	
	end;
OnBdestory:
	set .point[1],.point[1]+5;
	set .point[2],.point[2]-3;
	bg_updatescore "endless_war",.point[1],.point[2];
	detachrid;
	sleep2 10000;
	bg_monster $@bg_id_b,"endless_war",127,46,"B",1907,"Battle Ground::OnBdestory";
	end;
OnAdestory:
	set .point[2],.point[2]+5;
	set .point[1],.point[1]-3;
	bg_updatescore "endless_war",.point[1],.point[2];
	detachrid;
	sleep2 10000;
	bg_monster $@bg_id_a,"endless_war",128,120,"A",1907,"Battle Ground::OnAdestory";
	end;
OnEndd:
	set .status,0;
	bg_destroy $@bg_id_a;
	bg_destroy $@bg_id_b;
	set $@bg_id_a,0;
	set $@bg_id_b,0;
	setarray .point[1],0,0;
	killmonsterall "endless_war";
	bg_updatescore "endless_war",.point[1],.point[2];
	deletearray .playerid[0],128;
	mapwarp "endless_war","prontera",150,180;
	callsub OnDisa;
	return;
OnEnab1:
	enablenpc "#BattleGroundwarpA1";
	enablenpc "#BattleGroundwarpB1";
	return;
OnEnab2:
	enablenpc "#BattleGroundwarpA2";
	enablenpc "#BattleGroundwarpB2";
	return;
OnDisa:
	disablenpc "#BattleGroundwarpA1";
	disablenpc "#BattleGroundwarpB1";
	disablenpc "#BattleGroundwarpA2";
	disablenpc "#BattleGroundwarpB2";
	return;
OnInit:
	sleep2 10000;
	setwall "endless_war",218,87,1,1,0,"BattleGroundwarpA21";
	setwall "endless_war",219,87,1,1,0,"BattleGroundwarpA22";
	setwall "endless_war",219,86,1,1,0,"BattleGroundwarpA23";
	setwall "endless_war",219,85,1,1,0,"BattleGroundwarpA24";
	setwall "endless_war",218,85,1,1,0,"BattleGroundwarpA25";
	setwall "endless_war",217,85,1,1,0,"BattleGroundwarpA26";
	setwall "endless_war",217,86,1,1,0,"BattleGroundwarpA27";
	setwall "endless_war",217,87,1,1,0,"BattleGroundwarpA28";
	setwall "endless_war",40,87,1,1,0,"BattleGroundwarpB21";
	setwall "endless_war",41,87,1,1,0,"BattleGroundwarpB22";
	setwall "endless_war",41,86,1,1,0,"BattleGroundwarpB23";
	setwall "endless_war",41,85,1,1,0,"BattleGroundwarpB24";
	setwall "endless_war",40,85,1,1,0,"BattleGroundwarpB25";
	setwall "endless_war",39,85,1,1,0,"BattleGroundwarpB26";
	setwall "endless_war",39,86,1,1,0,"BattleGroundwarpB27";
	setwall "endless_war",39,87,1,1,0,"BattleGroundwarpB28";
	callsub OnEndd;
	end;
OnPCKillEvent:
	if(strcharinfo(3)=="endless_war" && $@bg_id_a && $@bg_id_
	{
		if(getcharid(4) == $@bg_id_a)
		{
			set .point[1],.point[1]+1;
		}else
			set .point[2],.point[2]+1;
		bg_updatescore "endless_war",.point[1],.point[2];
	}
	end;
}

 

I added the whisper script I found on the same thread so I can manually activate the event.
The whisper command works, but when my players click it, they choose join and it says "Complete." after that nothing happens.

 

Please help me on this one, I really wanted this script on my server. Thanks in advance!
 

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