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Healer and buffer


Myth

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only buffs Novice to 1st Adv. Class and if the character is trans class, Ninja, Soul Linker, Star Gladiator and Taekwon. there is no buff only heal.

 

buff contain Agi, Blessing, Impo, Assump and Magnificant

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//===== rAthena Script =======================================

//= Healer

//===== By: ==================================================

//= Euphy

//===== Current Version: =====================================

//= 1.1

//===== Compatible With: =====================================

//= rAthena SVN

//===== Description: =========================================

//= Basic healer script.

//===== Additional Comments: =================================

//= 1.0 Initial script.

//= 1.1 Aligned coordinates with @go.

//============================================================

- script Healer -1,{

set .@Price,0; // Zeny required for heal

set .@Buffs,1; // Also buff players? (1: yes / 0: no)

set .@Delay,1; // Heal delay, in seconds

if (@HD > gettimetick(2)) end;

if (.@Price) {

message strcharinfo(0),"Healing costs "+.@Price+" Zeny.";

if (Zeny < .@Price) end;

if(select("^0055FFHeal^000000:^777777Cancel^000000") == 2) end;

set Zeny, Zeny-.@Price;

}

specialeffect2 EF_HEAL2; percentheal 100,100;

if (.@Buffs) {

if (Class > 20) end;

specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10;

specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10;

skilleffect 74,0; sc_start SC_MAGNIFICAT,240000,5;

skilleffect 66,0; sc_start SC_IMPOSITIO,240000,5;

}

if (.@Delay) set @HD, gettimetick(2)+.@Delay;

end;

}

// Duplicates

//============================================================

alberta,25,240,6 duplicate(Healer) Healer#alb 909

aldebaran,135,118,6 duplicate(Healer) Healer#alde 909

amatsu,200,79,4 duplicate(Healer) Healer#ama 909

ayothaya,207,169,6 duplicate(Healer) Healer#ayo 909

comodo,184,158,6 duplicate(Healer) Healer#com 909

einbech,57,36,6 duplicate(Healer) Healer#einbe 909

einbroch,57,202,6 duplicate(Healer) Healer#einbr 909

geffen,115,72,6 duplicate(Healer) Healer#gef 909

gonryun,156,122,6 duplicate(Healer) Healer#gon 909

hugel,89,150,6 duplicate(Healer) Healer#hug 909

izlude,125,118,5 duplicate(Healer) Healer#izl 909

jawaii,250,139,4 duplicate(Healer) Healer#jaw 909

lighthalzen,152,100,6 duplicate(Healer) Healer#lhz 909

louyang,226,103,4 duplicate(Healer) Healer#lou 909

manuk,272,144,6 duplicate(Healer) Healer#man 909

mid_camp,203,289,6 duplicate(Healer) Healer#mid 909

moc_ruins,72,164,4 duplicate(Healer) Healer#moc 909

morocc,153,97,6 duplicate(Healer) Healer#mor 909

moscovia,220,191,4 duplicate(Healer) Healer#mos 909

niflheim,212,182,5 duplicate(Healer) Healer#nif 909

payon,179,106,4 duplicate(Healer) Healer#pay 909

prontera,162,193,4 duplicate(Healer) Healer#prt 909

rachel,125,116,6 duplicate(Healer) Healer#rac 909

splendide,201,153,4 duplicate(Healer) Healer#spl 909

thor_camp,249,74,4 duplicate(Healer) Healer#thor 909

umbala,105,148,3 duplicate(Healer) Healer#umb 909

veins,217,121,4 duplicate(Healer) Healer#ve 909

xmas,143,136,4 duplicate(Healer) Healer#xmas 909

yuno,164,45,4 duplicate(Healer) Healer#yuno 909

// Duplicates (Renewal)

//============================================================

brasilis,194,221,6 duplicate(Healer) Healer#bra 909

dewata,195,187,4 duplicate(Healer) Healer#dew 909

dicastes01,201,194,4 duplicate(Healer) Healer#dic 909

ecl_in01,45,60,4 duplicate(Healer) Healer#ecl 909

malangdo,132,114,6 duplicate(Healer) Healer#mal 909

malaya,205,205,6 duplicate(Healer) Healer#ma 909

mora,55,152,4 duplicate(Healer) Healer#mora 909

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why i didnt buff High 1st Job?



done already solved :)

Edited by Myth
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why i didnt buff High 1st Job?

done already solved :)

And the best answer goes to yourself. Good pick :D

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why i didnt buff High 1st Job?

done already solved :)

And the best answer goes to yourself. Good pick :D

 

 

lol :))

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how can i change only 1st job have buffs the 2nd job don't have buffs only heal



fix :)

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how can i change only 1st job have buffs the 2nd job don't have buffs only heal

fix :)

 

if (Class > 20) end;

To:

if (eaclass()&EAJL_UPPER) end;
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